coc-go
zig-wasm-test
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coc-go | zig-wasm-test | |
---|---|---|
1 | 1 | |
562 | 14 | |
- | - | |
7.7 | 10.0 | |
4 months ago | over 3 years ago | |
TypeScript | Zig | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
coc-go
-
I wrote a simple Go->C++ compiler to use for gameplay programming. Here's a demo of its use for my game project (along with an editor tool). I show the generated C++ in the end of the video. Compiler source code is ~1500 lines, link in video description. Will do a deeper public release soon!
That is indeed Vim! I use AsyncRun for the build in another buffer, and the refactoring is coc-go with coc.nvim.
zig-wasm-test
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I wrote a simple Go->C++ compiler to use for gameplay programming. Here's a demo of its use for my game project (along with an editor tool). I show the generated C++ in the end of the video. Compiler source code is ~1500 lines, link in video description. Will do a deeper public release soon!
Re: Zig, yup Zig is actually among the closest to the design that I was looking for. I did a dive into using it from Wasm (https://github.com/nikki93/zig-wasm-test) including binding to UI like I do for my editor. Ultimately some issues I had were stability (at the time I then updated to a new Zig version and that broke things) and also some specific things like I want field attributes that I can reflect on in static reflection (they do have a proposal for this in their GitHub issues). I do think it's pretty close and viable, totally possible I stuck with it. It's also getting an official C compilation backend which is intetesting.
What are some alternatives?
vim-go - Go development plugin for Vim
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
go-lang-idea-plugin - Google Go language IDE built using the IntelliJ Platform
go2cpp - A converter from Go to C++
Go for Visual Studio Code
coc.nvim - Nodejs extension host for vim & neovim, load extensions like VSCode and host language servers.
go-language-server - A Go language server.
asyncrun.vim - :rocket: Run Async Shell Commands in Vim 8.0 / NeoVim and Output to the Quickfix Window !!
goimports-reviser - Right imports sorting & code formatting tool (goimports alternative)
Azul3D - Azul3D - A 3D game engine written in Go!
Local Golang playground - GNU/Emacs mode that setup local Go playground for code snippets like play.golang.org or even better :)
gocode - An autocompletion daemon for the Go programming language