misc VS webgpu-headers

Compare misc vs webgpu-headers and see what are their differences.

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misc webgpu-headers
2 2
17 171
- 5.3%
1.0 5.5
9 months ago 10 days ago
C
- BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

misc

Posts with mentions or reviews of misc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-11.

webgpu-headers

Posts with mentions or reviews of webgpu-headers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-11.

What are some alternatives?

When comparing misc and webgpu-headers you can also consider the following projects:

wgpu-native - Native WebGPU implementation based on wgpu-core

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

learn-wgpu - Guide for using gfx-rs's wgpu library.

wgpu - Safe and portable GPU abstraction in Rust, implementing WebGPU API.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project