cmake-init
llvm-mingw
cmake-init | llvm-mingw | |
---|---|---|
165 | 16 | |
1,997 | 1,902 | |
- | - | |
7.5 | 8.9 | |
29 days ago | 10 days ago | |
CMake | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cmake-init
- CMake-init – The missing CMake project initializer
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CMake install schema for single- and multi-config generators
https://github.com/friendlyanon/cmake-init This is how you do CMake properly. If you deviate from its install rules you are highly likely to do something wrong.
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cgen: another declarative CMake configuration generator
CMake itself is as declarative as a build systems need to be. For anything nontrivial, these "declarative" solutions all fall apart. Just use https://github.com/friendlyanon/cmake-init, learn CMake and you won't have any issues.
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How does one actually build a C++ project
If you want something with a (mostly) Just Works experience then just use https://github.com/friendlyanon/cmake-init
- CMakeList.txt, add_executable vs. add_library vs. target_link_libraries vs. target_link_directories
- Check out my tasks.json for C++ of VScode
- Clang++ Halp
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Putting libraries in program folder
For CMake basics check out the official "Getting started" tutorial: https://cmake.org/cmake/help/latest/guide/tutorial/index.html, as well as Introduction to Modern CMake. You can also get inspired by the CMake project generator cmake-init
- Recourses to help understand libraries/projects and setting them up?
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How to Create a Modern C Project with CMake and Conan
You can just use https://github.com/friendlyanon/cmake-init to get a CMake + Conan C project ready to go with a short little command: cmake-init --c -e -p conan coolio
llvm-mingw
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Celebrating 6 years since Valve announced Steam Play Proton for Linux
https://github.com/mstorsjo/llvm-mingw :
> Address Sanitizer and Undefined Behaviour Sanitizer, LLVM Control Flow Guard -mguard=cf ; i686, x86_64, armv7 and arm64
- Crystal 1.11.0 Is Released
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Ask HN: Who is using the D language and likes/doesn't like it? Why?
> Doing Python with a C plugin, or just compiling a command line C/C++ isn't really systems programming.
I care about a minimal set of tools in order to compile C/C++ programs. thats offered by:
https://github.com/mstorsjo/llvm-mingw/releases
and also MSYS2, and even the Zig C compiler. all less than 200 MB. meanwhile Visual Studio installing about 10 GB worth. If Microsoft can offer a similar experience then I am interested.
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Clang compiler for Windows 10 gives this error
Pick a community-supported Clang-based Mingw-w64 distribution.
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My 24 year old HP Jornada can do things your modern iPhone still can't do
> AFAIK there is no native GCC compiler for Windows
might want to check your facts before spouting nonsense. there is, and has been for many, many years. more than one in fact:
https://github.com/mstorsjo/llvm-mingw
https://packages.msys2.org/base/mingw-w64-gcc
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Release candidate: Godot 4.0 RC 5 (Yes, the pace is picking up!)
MinGW is notoriously slow to link compared to MSVC, unless using llvm-mingw with the link=lld SCons option. If using MSVC, make sure to use 2022 or at least 2019 if possible – recent linkers tend to be faster than older versions.
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Toolchain for cross-compiling DLL to windows/arm64
GCC doesn't support windows/arm64, but you should be able to do it with LLVM. I've never gotten it to work myself, but should be able to supply a cross toolchain: https://github.com/mstorsjo/llvm-mingw
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Ask HN: Programming Without a Build System?
Visual Studio is a bloated mess, and has been for many years. Its at least 10 times larger than other options, such as MinGW-LLVM:
https://github.com/mstorsjo/llvm-mingw
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Because cross-compiling binaries for Windows is easier than building natively
Sadly Qt ships MinGW 8.1 which is positively ancient (released in 2018). If you're starting a new project (which you likely are if you are installing an IDE aha) there's no reason not to go for more recent compilers - msys2 has GCC12 (https://packages.msys2.org/package/mingw-w64-x86_64-gcc) and Clang 14 (https://packages.msys2.org/package/mingw-w64-x86_64-clang) which just work better overall, have much more complete C++20 support, have less bugs, better compile times (especially clang with the various PCH options that appeared in the last few versions), better static analysis, etc.
Personally I use https://github.com/mstorsjo/llvm-mingw's releases directly which does not require MSYS but that's because I recompile all my libraries with specific options - if the MSYS libs as they are built are good for you there's no reason not to use them.
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Some sanity for C and C++ development on Windows
you can grab it here: https://github.com/mstorsjo/llvm-mingw/releases/tag/20211002
What are some alternatives?
meson - The Meson Build System
mingw-w64 - (Unofficial) Mirror of mingw-w64-code
w64devkit - Portable C and C++ Development Kit for x64 (and x86) Windows
xmake - 🔥 A cross-platform build utility based on Lua
msys2
fastbuild - High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
MSYS2-packages - Package scripts for MSYS2.
ModernCppStarter - 🚀 Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and much more.
mxe - MXE (M cross environment)
dockcross - Cross compiling toolchains in Docker images
MINGW-packages - Package scripts for MinGW-w64 targets to build under MSYS2.