cloud-game
OvenMediaEngine
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cloud-game | OvenMediaEngine | |
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6 | 63 | |
2,206 | 2,411 | |
- | 1.5% | |
9.2 | 9.6 | |
2 days ago | 5 days ago | |
Go | C++ | |
Apache License 2.0 | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cloud-game
- What would be a compelling talk on WebRTC/P2P for Go developers?
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How to stream semi-retro games
Have you considered CloudRetro?
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How can I roll my own cloud game server for retro?
https://github.com/giongto35/cloud-game Sounds exactly like what you are trying to do.
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Play Diablo on Browser Collaboratively
This is nice. I'm wondering, since this uses a windows VM, as long as there is no dedicated GPU passed through this is probably restricted to older/graphically less intensive games right? Sadly most servers at least from the places I get my servers from don't have at least a cheapo GPU in there to pass through.
I have had a similiar idea some time ago but way less automated and windows-only. Will see if I can contribute anything useful.
Slightly OT: I found CloudRetro[0] and this project some time ago when dabbling in WebRTC and looking at Pion[1]. Interestingly I had a very similiar idea back then and even managed to create a working prototype. Basically cloud-gaming-multiplayer on a single browser page, including 4 low-latency streams for the 4 players and one slightly higher-latency stream for "spectators" (using OvenMediaEngine[2]).
It currently only supports gamepads but allows you do join/leave the game at any time, or leave and let a spectator have a go.
I'd like to open source it sometime soon but currently its barely functional. I'm using a brokenly modified version of the OBS[3] FFMpeg plugin to pump video and audio over RTP to Pion. OBS likes to crash randomly now (due to me not knowing what I'm doing in regards to changing codec parameters etc). Also I still have issues with still frames when there is minimal movement (h264) or the frame freezing and disintegrating into a pixelated mess (using vp8).
Of course the OBS setup requires a bit more setup (and I believe there is no headless-functionality for it?). I'm using a spare windows machine to to stream the games (usually Mario Kart Double Dash (Gamecube)). I even tried a short session in VR with others in BigScreen[4].
Just throwing some ideas for others out I guess.
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WebRTC for Low-latency Gaming on Cloud
Checkout https://github.com/giongto35/cloud-game and then the same devs latter project https://github.com/giongto35/cloud-morph. That sounds like what you want.
- CloudRetro – Multiplayer NES, Playstation and More Powered by WebRTC
OvenMediaEngine
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[0.15.16] OvenMediaEngine has been updated! (Sep 04, 2023)
We're thrilled to announce the release of OvenMediaEngine 0.15.16!
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[0.15.15] OvenMediaEngine has been updated! (Aug 04, 2023)
We are pleased to announce that OvenMediaEngine has been updated to version 0.15.15. This update follows the recent 0.15.14 release, which introduced the SRT Push Publisher and support for OCSP stapling. With the 0.15.15 update, we have fixed a few crash issues. Thank you for your continued support, and we look forward to providing you with more reliable and enhanced streaming solutions.
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[0.15.13] OvenMediaEngine has been updated! (June 19, 2023)
OvenMediaEngine has been updated to 0.15.13, which includes 0.15.12 with support for HEVC in SRT Provider and LLHLS Publisher. In 0.15.13, we have enhanced compatibility and usability to make the streaming server more stable. For more information, see the release notes for versions 0.15.12 and 0.15.13.
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OvenMediaEngine will support HEVC in SRT Provider and LLHLS Publisher
The following content is taken from OvenMediaEngine Discussions #1242.
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[0.15.10] OvenMediaEngine has been updated! (Apr 28, 2023)
OvenMediaEngine has been updated to version 0.15.10, please see the release notes for details.
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OvenMediaEngine to OBS
Info: OBS Studio 29.0.2, OME 0.15.7
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[0.15.7] OvenMediaEngine has been updated! (Mar 22, 2023)
Since OvenMediaEngine's update to version 0.15.4 uncovered several policy and feature conflicts, which have since been resolved in the latest version, 0.15.7. For more details, please look at the release notes for versions 0.15.5, 0.15.6, and 0.15.7.
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[0.15.3] OvenMediaEngine has been updated! (Mar 09, 2023)
With the 0.15.3 update, OvenMediaEngine supports multiple audio track inputs via SRT and stream creation/deletion APIs. Please see the release notes or below for details.
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AirenSoft participates in the 2023 NAB Show
Also, we are preparing to show you OvenMediaEngine, a sub-second latency streaming solution using LLHLS and WebRTC, and give you a chance to experience the OvenMediaEngine Enterprise Demo.
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[0.15.0] OvenMediaEngine has been updated! (Jan 31, 2023)
The first update of OvenMediaEngine for 2023 has been released. This is version 0.15.0 and has improved stream quality for WebRTC providers. Please check out the release notes or below for details.
What are some alternatives?
cloud-morph - Decentralize, Self-host Cloud Gaming/Application
Ant-Media-Server - Ant Media Server is a live streaming engine software that provides adaptive, ultra low latency streaming by using WebRTC technology with ~0.5 seconds latency. Ant Media Server is auto-scalable and it can run on-premise or on-cloud.
grpc-over-webrtc - gRPC over WebRTC
srs - SRS is a simple, high-efficiency, real-time video server supporting RTMP, WebRTC, HLS, HTTP-FLV, SRT, MPEG-DASH, and GB28181.
libretro-thumbnails - Thumbnails for RetroArch
rtmpie - Out-of-the-box RTMP streaming server with a clean and powerful web interface
mashimaro - Open Source Cloud Gaming platform with WebRTC, Wine and Kubernetes.
Pion WebRTC - Pure Go implementation of the WebRTC API
magia - magia is a toy GBA emulator written in golang.
IP-ESP32-CAM - "IP Camera" based on ESP32-CAM
RayGo-Engine - An unfinished game project made with Raylib and Go.
BerryShare - Share PC desktop to Raspberry Pi with WebRTC