cling VS OpenSceneGraph

Compare cling vs OpenSceneGraph and see what are their differences.

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cling OpenSceneGraph
19 12
3,329 3,073
1.7% -
8.6 0.0
7 days ago 23 days ago
C++ C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cling

Posts with mentions or reviews of cling. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-27.

OpenSceneGraph

Posts with mentions or reviews of OpenSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-01.

What are some alternatives?

When comparing cling and OpenSceneGraph you can also consider the following projects:

termux-ndk - android-ndk for termux

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

xeus-cling - Jupyter kernel for the C++ programming language

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

femtolisp - a lightweight, robust, scheme-like lisp implementation

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

cppreference-doc - C++ standard library reference

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

sectorlisp - Bootstrapping LISP in a Boot Sector

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

foth - Tutorial-style FORTH implementation written in golang

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2