clear
Granite
Our great sponsors
clear | Granite | |
---|---|---|
1 | 2 | |
267 | 1,464 | |
- | - | |
0.0 | 9.6 | |
11 months ago | 14 days ago | |
Crystal | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
clear
Granite
-
[Beginner] Blending behaves strangely
I'm currently writing my first Vulkan rendering abstraction. I'm using Granite as a reference, and following along vulkan tutorial's steps. I deviated from their design by using the Vulkan Memory Allocator and the dynamic rendering extension. I implemented Vertex buffers, index buffers, UBOs, push constants and samplers. The only thing I still need to do is depth buffering.
- Handling materials in a render graph system?
What are some alternatives?
avram - A Crystal database wrapper for reading, writing, and migrating Postgres databases.
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
core - A delightful SQL ORM ☺️
selenite-db - Persistence Layer for your Crystal Application
jennifer - Crystal ORM using ActiveRecord pattern with flexible query DSL
stal-crystal - Set algebra solver for Redis
granite-orm - ORM Model with Adapters for mysql, pg, sqlite in the Crystal Language.
kemalyst-model
crecto - Database wrapper and ORM for Crystal, inspired by Ecto
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
record
Waifu2x-Extension-GUI - Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.