cl-cookbook
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cl-cookbook | py4cl2 | |
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50 | 11 | |
892 | 39 | |
0.8% | - | |
8.8 | 2.6 | |
10 days ago | 6 months ago | |
JavaScript | Common Lisp | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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cl-cookbook
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Gamedev in Lisp. Part 1: ECS and Metalinguistic Abstraction
> the problem with Lisp is that it's sorta bundled with Emacs
What's the problems with Alive, SLT, Slyblime, and Vlime? I mean, I use Emacs, but I was using Emacs before getting into Scheme and CL anyway.
> Every website that teaches Lisp is in ugly HTML+CSS-only style
I dunno, I feel like the Community Spec (<https://cl-community-spec.github.io/pages/index.html>) and the Cookbook (<https://lispcookbook.github.io/cl-cookbook/>) are fine.
> I like the philosophy of (s-exp) but modern lisps have ruined its simplicity for me by introducing additional bracket notations [like this].
Yes, that additional notation is a terrible blight on the perfection that is S-expressions, I wholeheartedly agree.
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Common Lisp: An Interactive Approach (1992) [pdf]
check out the editor section, there's more than Emacs these days: https://lispcookbook.github.io/cl-cookbook/editor-support.ht...
- https://github.com/CodyReichert/awesome-cl for libraries
- https://www.classcentral.com/report/best-lisp-courses/#ancho...
- a recent overview of the ecosystem: https://lisp-journey.gitlab.io/blog/these-years-in-common-li... (shameless plug, on HN: https://news.ycombinator.com/item?id=34321090)
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A few newbie questions about lisp
Q4: the Cookbook should get you straight to the point: build a website, web scraper, DB access, reference of data structures… https://lispcookbook.github.io/cl-cookbook/
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How to Understand and Use Common Lisp
It's a good book!
Modern companions would be:
- the Cookbook: https://lispcookbook.github.io/cl-cookbook/ (check out the editors section: Atom/Pulsar, VSCode, Sublime, Jetbrains, Lem...)
- https://github.com/CodyReichert/awesome-cl to find libraries
Also:
- https://stevelosh.com/blog/2018/08/a-road-to-common-lisp/
- https://news.ycombinator.com/item?id=34321090 2022 in review
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Peter Norvig – Paradigms of AI Programming Case Studies in Common Lisp
https://leanpub.com/lovinglisp -- this one is great, and the first thing I recommend
https://lispcookbook.github.io/cl-cookbook/ -- also great and up to date
https://awesome-cl.com/ -- for anything else.
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A new video about image-based development in Common Lisp (please, turn on EN subs)
Little help to boost your videos: https://lispcookbook.github.io/cl-cookbook/ look at the banner. Cheers.
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Good short documentation for CL functions (etc.) available?
For more beginner-friendly, I suggest P. Siebels Practical Common Lisp or The CL Cookbook. Both of those should be available in Emacs info format! If authors are lurking in here :-)
- Common Lisp and Music Composition
- A much needed cookbook for the Lisp-curious (and learning)
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Debugging Lisp: fix and resume a program from any point in stack 🎥
the code snippet used for the example is here: https://github.com/LispCookbook/cl-cookbook/pull/472
py4cl2
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An Idea for Piggybacking Python (language) ecosystem
I... recently got that working: https://github.com/digikar99/py4cl2/tree/master/cffi - Yes, CFFI! Yes, passing CL array data by reference!
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Plotting
I ended up using a fair bit of matplotlib through college and with colleagues. I too don't want to use python, but I also don't like throwing away its libraries, and I'm too lazy to invest in other* plotting ecosystems. In effect, I use up using matplotlib through py4cl/2.
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numericals - Performance of NumPy with the goodness of Common Lisp
Note that it is not my aim to replace the python ecosystem; I think that is far too lofy a goal to be of any good. My original intention was to interoperate with python through py4cl/2 or the likes, but felt that one needs a Common Lisp library for "small" operations, while "large" operations can be offloaded to python libraries through py4cl/2.
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interested in learning lisp, (specifically for games, but also for everything else including tui and gui applications for linux. currently have next to no programming knowledge, can i get forwarded some resources and some tips on what exactly i should do? any videos i should watch?
Python: Blender and Panda3D (game engine used for Disney's Toontown way back when) are both scriptable with Python. I've been able to successfully call Panda from Py4CL2 (thanks digikar for the help with that), but I have not tried with Blender yet. I think it's doable.
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Rewrite Your Scripts In LISP - with Roswell
While you are at it I may as well mention https://github.com/digikar99/py4cl2
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Good Lisp libraries for math
If performance is absolutely not a concern, then third option is using python libraries through py4cl/2. To put it differently, if calling python from lisp is not the bottleneck, then this is a feasible option.
- Using Lisp as a Dynamic Library
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What are the advantages of Hy/Hissp over python bindings for CL/Clojure?
py4cl2 (not py4cl!) author here. From the v2.9.0 docs:
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Design patterns for Lisp interop with other languages?
py4cl and py4cl2 represent a fairly pragmatic example of method 1, using an OS child process to communicate back and forth with your python code. Python is fairly popular and well-enabled with libraries, so you can delegate things to python that leverage those libraries.
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Image classification in CL? Help with starting point
If you can structure your code so that data de/serialization is not a bottleneck, then you could access the python libraries using py4cl/2.
What are some alternatives?
coalton - Coalton is an efficient, statically typed functional programming language that supercharges Common Lisp.
py4cl - Call python from Common Lisp
racket - The Racket repository
cl-cuda - Cl-cuda is a library to use NVIDIA CUDA in Common Lisp programs.
woo - A fast non-blocking HTTP server on top of libev
numcl - Numpy clone in Common Lisp
roswell - intended to be a launcher for a major lisp environment that just works.
farolero - Thread-safe Common Lisp style conditions and restarts for Clojure(Script) and Babashka.
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
vega-lite - A concise grammar of interactive graphics, built on Vega.
awesome-cl - A curated list of awesome Common Lisp frameworks, libraries and other shiny stuff.
Petalisp - Elegant High Performance Computing