citybound
A work-in-progress, open-source, multi-player city simulation game. (by citybound)
trust-dns
A Rust based DNS client, server, and resolver [Moved to: https://github.com/hickory-dns/hickory-dns] (by bluejekyll)
citybound | trust-dns | |
---|---|---|
1 | 14 | |
7,775 | 3,254 | |
0.0% | - | |
0.0 | 7.1 | |
about 2 years ago | over 1 year ago | |
Rust | Rust | |
GNU Affero General Public License v3.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
citybound
Posts with mentions or reviews of citybound.
We have used some of these posts to build our list of alternatives
and similar projects.
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How to run the latest releases in windows
You can manually delete the game's save files. Looks like it defaults to ./city relative to the game's working directory. The specific path depends on how you ran the game.
trust-dns
Posts with mentions or reviews of trust-dns.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-09-09.
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Hickory DNS
If you don't know what is Trust-DNS / Hickory DNS, this seems to be the repo: https://github.com/bluejekyll/trust-dns
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You might want async in your project
IO is not a part of the async runtime contract (I don't know if this is good or bad), and Tokio & futures famously have different `Async{Read,Write}` traits. I once had to do this [0] to adapt between them.
This means that any crate that uses IO will be bound to a limited number of Runtimes. Everything being Tokio-only is pretty bad (though Tokio itself is great), but here we are...
[0] https://github.com/bluejekyll/trust-dns/pull/1373#issuecomme...
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Extract cert.pem and privkey.pem from acme.json
I need a cert.pem and privkey.pem for https://github.com/bluejekyll/trust-dns but even using the extractor to get a cert.pem and privkey.pem from the acme.json file it seems invalid.
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What would you rewrite in Rust?
You might be interested in Trust DNS - "A Rust based DNS client, server, and Resolver, built to be safe and secure from the ground up."
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Announcing `async-dns`
It looks like you need to reach for a separate crate for that: https://github.com/bluejekyll/trust-dns/blob/7dcb7b983f5407d95d93b800af13caeee975aaa8/crates/async-std-resolver/src/lib.rs
- Trust-Dns - A rust based dns client, server, and resolver
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What I learned from making a DNS client in Rust
You might be interested in new alternative to dig called dns https://github.com/bluejekyll/trust-dns/blob/main/util/src/dns.rs . I found out about it from https://twitter.com/benj_fry/status/1513269287229657091
- Show HN: A Trust-DNS based dig alternative
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Docker: Binary compiled with Musl works but not the one compiled with glibc
I've found the Trust-DNS Resolver crate and it does the job! Now the binary seems to not use any dynamic library to look up the ip of a host.
What are some alternatives?
When comparing citybound and trust-dns you can also consider the following projects:
rust-genetic-algorithm - A genetic algorithm for bechmark problems, written to learn Rust.
woodpecker - Drill is an HTTP load testing application written in Rust
zemeroth - 😠⚔️😈 A minimalistic 2D turn-based tactical game in Rust
parity-bitcoin - The Parity Bitcoin client
iota - A terminal-based text editor written in Rust
rsedis - Redis re-implemented in Rust.