challonge-rs VS rust-sdl2

Compare challonge-rs vs rust-sdl2 and see what are their differences.

challonge-rs

Challonge REST API Client (by vityafx)

rust-sdl2

SDL2 bindings for Rust (by Rust-SDL2)
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challonge-rs rust-sdl2
0 33
2 2,292
- 2.3%
0.0 5.8
3 months ago about 23 hours ago
Rust Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

challonge-rs

Posts with mentions or reviews of challonge-rs. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning challonge-rs yet.
Tracking mentions began in Dec 2020.

rust-sdl2

Posts with mentions or reviews of rust-sdl2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-04.

What are some alternatives?

When comparing challonge-rs and rust-sdl2 you can also consider the following projects:

winit - Window handling library in pure Rust

Amethyst - Data-oriented and data-driven game engine written in Rust

bevy - A refreshingly simple data-driven game engine built in Rust

rust-sdl - SDL bindings for Rust

raylib - A simple and easy-to-use library to enjoy videogames programming

Crayon - A small, portable and extensible game framework written in Rust.

Pinky - An NES emulator written in Rust

Vcpkg - C++ Library Manager for Windows, Linux, and MacOS

piston - A modular game engine written in Rust

upx - UPX - the Ultimate Packer for eXecutables

rust-sfml - SFML bindings for Rust

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...