cgmath-rs
rust
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cgmath-rs | rust | |
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4 | 2,681 | |
1,101 | 92,831 | |
1.9% | 2.6% | |
0.0 | 10.0 | |
over 1 year ago | 2 days ago | |
Rust | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cgmath-rs
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Hey Rustaceans! Got a question? Ask here! (31/2022)!
Take a look into math libraries, like glam, nalgebra, and cgmath. I've only used these through game engines, though, so I can't offer per-basis reviews/advice.
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Any plans for built-in support of Vec2/Vec3/Vec4 in Rust?
But I am writing a Vulkan-based game engine and I use https://crates.io/crates/cgmath extensively. It has vector classes, all the math functions I need, and it even supports a version of swizzling if you activate the feature. Maybe this crate can do what you need?
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I want to change my point of view by key input in glium.
There's also a good crate which you can use to quickly create the required matrices called cgmath: https://crates.io/crates/cgmath
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Rendering large 3D tilemaps with a single draw call at 3000 FPS
One great thing about Rust is that the library ecosystem is surprisingly mature, especially considering how young the language is (1.0 was released in 2015). C# also has good libraries, but from my experience it's kinda fiddly to use most open source libraries with Unity, at least without modifications. Rust's ecosystem has some excellent libraries that help with game development, such as noise for procedural generation and cgmath for linear algebra.
rust
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I hate Rust (programming language)
> instead of choosing a certain numbered version of the random library (if I remember correctly) I let cargo download the latest version which had a completely different API.
Yeah, they didn't follow the instructions and got burned. I still think that multiple things went wrong simultaneously for that experience. I wonder if more prevalent uses of `#[doc(alias = "name")]` being leveraged by https://github.com/rust-lang/rust/pull/120730 (which now that I check only accounts for methods and not functions, I should get on that!) so that when changing APIs around people at least get a slightly better experience.
- Rust Weird Exprs
- Critical safety flaw found in Rust on Windows (CVE-2024-24576)
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Unformat Rust code into perfect rectangles
Almost fixed the compiler: https://github.com/rust-lang/rust/pull/123325
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Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
Rust: A secure, efficient, and modern programming language (omitting ten thousand words). You can simply follow the installation instructions provided on the official website.
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Show HN: Fancy-ANSI – Small JavaScript library for converting ANSI to HTML
Recently did something similar in Rust but for generating SVGs. We've adopted it for snapshot testing of cargo and rustc's output. Don't have a good PR handy for showing Github's rendering of changes in the SVG (text, side-by-side, swiping) but https://github.com/rust-lang/rust/pull/121877/files has newly added SVGs.
To see what is supported, see the screenshot in the docs: https://docs.rs/anstyle-svg/latest/anstyle_svg/
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Upgrading Hundreds of Kubernetes Clusters
We strongly believe in Rust as a powerful language for building production-grade software, especially for systems like ours that run alongside Kubernetes.
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What Are Const Generics and How Are They Used in Rust?
The above Assert<{N % 2 == 1}> requires #![feature(generic_const_exprs)] and the nightly toolchain. See https://github.com/rust-lang/rust/issues/76560 for more info.
- Enable frame pointers for the Rust standard library
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Learning Rust: Structuring Data with Structs
Another week, another dive into Rust. This time, we're delving into structs. Structs bear resemblance to interfaces in TypeScript, enabling the grouping of intricate data sets within an object, much like TypeScript/JavaScript. Rust also accommodates functions within these structs, offering a semblance of classes, albeit with distinctions. Let's delve into this topic.
What are some alternatives?
nalgebra - Linear algebra library for Rust.
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
glam-rs - A simple and fast linear algebra library for games and graphics
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
rust-gmp
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Ruma - A set of Rust crates for interacting with the Matrix chat network.
Odin - Odin Programming Language
rust-GSL - A GSL (the GNU Scientific Library) binding for Rust
Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications
blas - Wrappers for BLAS (Fortran)
Rustup - The Rust toolchain installer