Centrifugo
Mercure
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Centrifugo | Mercure | |
---|---|---|
31 | 19 | |
7,888 | 3,736 | |
2.1% | - | |
9.0 | 8.5 | |
15 days ago | 14 days ago | |
Go | Go | |
Apache License 2.0 | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Centrifugo
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WebSockets vs. Server-Sent-Events vs. Long-Polling vs. WebRTC vs. WebTransport
Hello, I am author of https://github.com/centrifugal/centrifugo. Our users can choose from WebSocket, EventSource, WebTransport (experimental stabilize in the future). WebRTC is out of scope as the main purpose is central server based real-time json/binary messaging, and WebRTC makes things much more complex since it shines for peer-to-peer and rich media communications.
What I'd like to add is that Centrifugo also supports HTTP-streaming – not mentioned by the OP – but this is a transport which has advantages over Eventsource - like possibility to send POST body on initial request from web browser (with SSE you can not), it supports binary, and with Readable Streams browser API it's widely supported by modern browsers.
Another thing I'd like to mention about Centrifugo - it supports bidirectional WebSocket fallbacks with EventSource and HTTP-streaming, and does this without sticky sessions requirement. I guess nobody else have this at this point. See https://centrifugal.dev/blog/2022/07/19/centrifugo-v4-releas.... Which solves one more practical concern. Sticky sessions is an optimization in Centrifugo case, not a requirement.
If you are interested in topic, we also have a post about WebSocket scalability - https://centrifugal.dev/blog/2020/11/12/scaling-websocket - it covers some design decisions made in Centrifugo.
- Centrifugo v5.1.0 released, with new powers for real-time messaging tasks, now with proxy GRPC subscription streams – similar to WebSocketd but over the network
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Integrating websockets into my current app
Check out https://github.com/centrifugal/centrifugo - it was initially designed to be a standalone language-agnostic real-time messaging server. So it may be used with Django without radical change in the existing application and using ASGI. It can also provide a much better performance if you care about it.
- Millions of Active WebSockets with Node.js
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Show HN: DriftDB is an open source WebSocket back end for real-time apps
https://github.com/centrifugal/centrifugo
It's a complete solution, including server, admin panel and client library.
We're an European company and use OVH, Hetzner and others.
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Laravel Websockets vs Soketi vs Laravel Echo Server
Hello! Theoretically you can take a look at https://github.com/centrifugal/centrifugo - which is a standalone self-hosted real-time messaging server. It does not have native support for Laravel and not compatible with Pusher protocol, though integrating with any backend system, including Laravel: see the blog post https://centrifugal.dev/blog/2021/12/14/laravel-multi-room-chat-tutorial, also has some helper packages:
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Is Python a good option to implement Websockets?
Hello, it's also possible to design an app in a way that its core will be built with Python, but WebSocket part delegated to something external and efficient like https://github.com/centrifugal/centrifugo – the benefit of the approach is that application business logic is completely decoupled from the real-time transport layer. This may lead to a scalable design with graceful degradation. I think this is especially useful when you already have backend built with Django and need to handle millions of concurrent connections.
- Centrifugo – real-time messaging server (WebSocket, etc.) which scales well and integrates with any backend. SDKs for browser and mobile development included
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What is the coolest Go open source projects you have seen?
Centrifugo https://centrifugal.dev/ https://github.com/centrifugal/centrifugo
- Golang updating the front-end with almost real-time events from the backend server
Mercure
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PHP homies, I hear ya.
Are you aware of things like websockets and mercure.rocks?
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What is the best way to write a dedicated server?
It could be implemented with STOMP, or Mercure (goes well with API-Platform, written in PHP/Symfony), you could write your own with the help of nchan and scale it via Redis. If it's a web service, the best practices for operating and scaling are well established, Godot then just becomes another client.
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What to use to replace laravel web sockets?
You can try https://mercure.rocks/.
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OpenAI server-sent events supported chatbot
It's worth looking at something like Mercure , which is used by API Platform
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laravel activity feed
Pusher might be one of these systems, Mercure is another one (which you can host yourself). Mercure has good documentation and some examples in various languages, including PHP: https://mercure.rocks/docs/ecosystem/awesome#examples.
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Golang updating the front-end with almost real-time events from the backend server
You can use Mercure https://mercure.rocks/ , Mercure uses http2.
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Centrifugo v4 released – with own WebSocket emulation layer, optimized client protocol, unified SDK behavior, experimental HTTP/3 and WebTransport support
I actually was thinking about this when I saw https://github.com/dunglas/mercure project to become a Caddy plugin. But I did not find enough reasoning to try this with Centrifugo at that point, and still... Seems awesome from one side - tight integration with a web-server, no extra network between LB and Centrifugo. But will this be useful in practice and find its users? 🤔 That's the question I don't have an answer yet.
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How would I automatically update how much users are signed up for each group?
Polling is kind of ok (data might change between poll events), but real-time updates are better. So If you don't mind adding an extra service, then take a look at mercure.
- Mercure: Real-Time Made Easy
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Announcing GraphQL Yoga 2.0!
Two more questions: - Am I to understand The Guild now recommends GraphQL Yoga over Helix? - Could something like Mercure be included in the recipes ? (this would be a nice solution for serverless)
What are some alternatives?
Socket.io - Realtime application framework (Node.JS server)
NATS - Golang client for NATS, the cloud native messaging system.
websocket - A fast, well-tested and widely used WebSocket implementation for Go.
Confluent Kafka Golang Client - Confluent's Apache Kafka Golang client
amqp091-go - An AMQP 0-9-1 Go client maintained by the RabbitMQ team. Originally by @streadway: `streadway/amqp`
laravel-websockets - Websockets for Laravel. Done right.
soketi - Next-gen, Pusher-compatible, open-source WebSockets server. Simple, fast, and resilient. 📣
sarama - Sarama is a Go library for Apache Kafka. [Moved to: https://github.com/IBM/sarama]
Uniqush-Push - Uniqush is a free and open source software system which provides a unified push service for server side notification to apps on mobile devices.
gorush - A push notification server written in Go (Golang).