Cemu
circuitpython
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Cemu | circuitpython | |
---|---|---|
151 | 93 | |
6,294 | 3,862 | |
5.7% | 1.6% | |
9.1 | 0.0 | |
2 days ago | 3 days ago | |
C++ | C | |
Mozilla Public License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cemu
- Cemu Wii u emulator ios
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Eu que reservei o jogo em Novembro vendo vocês jogando: 🤡
Cemu
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my gaming childhood one click away!
WiiU: https://cemu.info/
- Anyone have any good emulating sites?
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Thanks to the last 5 years of Nintendo emulation, Zelda: Breath of the Wild has one of the best mod scenes in gaming
Cemu has experimental releases for mac: https://github.com/cemu-project/Cemu/releases/tag/v2.0-36
Like what? You can look through the commit history if you want, it's under active development.
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Gold Edition Split-Screen?
- Wait for someone to create a Xenia Emulator game-patch / CEMU Emulator game-patch for the Xbox 360 / Wii U version of Disney Infinity 3.0 (Requires Reverse Engineering, in case anyone is interested in doing that). I know someone has reversed engineered the Wii version of Disney Infinity 1.0, but it has yet to fully release. If these patches are ever created, it would be the definitive way to play 3.0, besides the missing Toy box shared levels and online multiplayer.
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Instant crash on M1 MacBook Pro
Hello all, hoping for some help with an issue with CEMU; Ive installed and set up everything it should be good to go, but trying to boot any game causes in instant crash and close. I've followed the directions here https://github.com/cemu-project/Cemu/issues/299 to install x86 molten vk, which fixed someone else's, but no luck on my end.
circuitpython
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Unveiling secrets of the ESP32: creating an open-source Mac layer
The barrier to entry has never been lower. Last night I prototyped some code in Python on my Mac to talk to a Bluetooth peripheral, and then had ChatGPT translate it to Arduino C++ code for a $5 ESP32 which mostly worked on the first go.
You can even run Python on microcontrollers these days. See Adafruit's https://circuitpython.org for which they publish modules for many (almost all?) of the sensors they sell. The modern microcontroller frameworks hide much of the complexity of Wi-Fi, Bluetooth, filesystems, etc. so you can do complicated things with minimal effort. You can really cobble something together in an afternoon.
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ALT.CTRL.GameCraft Workshop @ Beta Festival Write-up
The Pico runs CircuitPython and uses Adafruit's HID library to emulate a keyboard. It's also possible to emulate a mouse and a gamepad (there are some experiments for gamepad emulation in experiments).
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HT1632c library for circuitpython
Asked your question in the adafruit discord and they said there's no HT1632c library for circuit python yet. There is a library for micropython. You can request to have it ported from the Micropython library I linked to by opening a feature request in the Circuit Python Github. That would be your best option for now or attempt to port the library yourself.
- Question about programming arduino
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Projects for newbs!
I'm aware of two versions of Python for microcontrollers. Micro Python and Circuit Python
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Rotary Encoder - Double click
There was a whole Github discussion on whether or not CircuitPy should use interrupts.
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Circuitpython Reference?
Let me google that for you.
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Is the statement true, that Python and its ecosystem lacks speed for mission-critical large-scale applications?
As the cost of more powerful micro-controllers continues to drop, the time and cost savings that comes with working in higher-level languages is starting to outweigh the cost of using cheaper/less-powerful micro-controllers. There are already options such as micropython and circuitpython for using Python on micro-controllers, but they're not in wide commercial use as of yet (as far as I'm aware).
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Five simple steps to use any Arduino C++ library in a Rust project 🦀
Arduino helps circuit developers to build electronic projects and is, perhaps, the most used open-source hardware and software platform. It is popular across millions of hobbyists across the world. Historically, Arduino boards are programmed with C++ programming language using the Arduino IDE. The availability of powerful ARM-based Arduino-compatible boards made it possible to use python, JavaScript, or even a browser to program your circuit. While they are easier to study for a new joiner without an existing programming background, C++ stays a default language choice, especially when dealing with cheap and low-memory AVR-controller boards and having a need to run more or less complex projects.
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Is Rust a viable alternative to C / C++?
If your application doesn't need every bit of performance or memory, consider CircuitPython or MicroPython. The CircuitPython community is a bit more active but CircuitPython needs native USB support on the MCU, so out of the ESP family, only the ESP-S2 and ESP-S3 currently support it. MicroPython can run on any ESP (okay not certain about the C3).
What are some alternatives?
yuzu - Nintendo Switch emulator
MicroPython - MicroPython - a lean and efficient Python implementation for microcontrollers and constrained systems
citra - A Nintendo 3DS Emulator
micropython-ulab - a numpy-like fast vector module for micropython, circuitpython, and their derivatives
CPython - The Python programming language
RustPython - A Python Interpreter written in Rust
dolphin - Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
arduino - Firmata firmware for Arduino
OpenEmu - 🕹 Retro video game emulation for macOS
c-solutions - My Solutions to K. N. King's "C Programming: A Modern Approach", second edition
Espruino - The Espruino JavaScript interpreter - Official Repo
pineapple-src - A former citrus fruit-named emulator's Early Access source code