cats-blender-plugin
blender_mmd_tools
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cats-blender-plugin | blender_mmd_tools | |
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30 | 11 | |
3,229 | 1,641 | |
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0.0 | 0.0 | |
about 1 month ago | 1 day ago | |
Python | ||
MIT License | GNU General Public License v3.0 only |
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cats-blender-plugin
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Making a VR Chat world from scratch, need advice?
You should use Cats Blender plugin in Blender. The recommended version is Blender 3.5, which you can find in their archives. And dev branch of cats, but I like this fork because keeps the bake tool. You can use Blender 2.8 (the version the latest official release of cats uses).
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VrChat Avatar Creator Merged Bones Together?
As for the stretchy-stretch, not sure. But if you use cats in Blender, you could probably automatically fix it. The latest version to use is Blender 3.5 with the Cats dev branch (just grab zip, add that). Though I prefer this fork for 3.5, because it keeps the bake functionality. Or Blender 2.80, if you prefer.
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Im a newbie and imported a VRM file to Blender, I'm trying to animate it but it brings my pc down to 3FPS
Hi I'm the newbie, I'm a Vtuber trying to animate with my 3dmodel that was created in mind for VSeeFace just for fun and to create some animations to post. I ran into a few problems like Blender not taking the .vrm format but i used a plugin called CATS to get it to import.Ive been trying on my own to animate with the model but doing anything like moving it slows my PC down a ton, I also have a couple concerns like why is there so many bones and colliders.Link to cats (using development version): https://github.com/absolute-quantum/cats-blender-plugin
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How can I optimize or reduce 50MB Mixamo Characters?
Decimation of skinned meshes (your Mixamo characters) can be done with various tools. Results will vary. Depends a lot on the topology of the input mesh. Nothing beats proper retopology. There are paid assets on the asset store. https://assetstore.unity.com/?q=mesh%20optimization&orderBy=1 NanoLod is free but can't remember if it does skinned meshes. https://assetstore.unity.com/packages/tools/modeling/nanolod-automatic-lods-193314#reviews More advanced is Simplygon which has a free tier I think. https://documentation.simplygon.com/SimplygonSDK_9.1.27400.0/unity/ My favourite is a blender tool originally intended for VRChat avatars but works on any characters. https://github.com/absolute-quantum/cats-blender-plugin As well as simplifying the mesh data, I would recommend combining the separate parts into a single mesh and texture atlas into only one or two materials (one opposite, one with transparency for hair)
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The blender cats plug-in isn’t working for blender 3.5 and I can’t find a fix, could someone help me find a solution or should I rollback the updates?
You can download the development branch from github for CATS, it should work with 3.5
- I've noticed a culture of "The worse my performance rank, the higher class my avatar is." among specifically the e-boy and e-girl crowd.
- A bit more from my project :)
- Trying to export this model using CATS on Blender, but I keep getting an error message every time I try. Is there anything I can do to fix this or is there another way I can get this model into Unity?
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Can I request some avatars I want made?
I've used Models Resource for finding existing models, and some of them come with proper rigging/skeleton. If you manage to get such a model, you should import it into Blender using CATS plugin and do the necessary tweaks before exporting it as an FBX to then import into Unity. One thing to make sure is that is has all of the proper bones that VRChat needs for the Avatar Descriptor; if it doesn't, these can be added in Blender.
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She spun too fast
Model Link Ported to blender using Cats Blender Plugin
blender_mmd_tools
- Foolish Devs, do you not know what evil power you've given us? You know we'd make memes of them playing RTS games with AI generated voices for shitposts!
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[TUTORIAL] Converting a game-rip model to MMD [In-Depth, Part 1]
MMD_Tools plugin for Blender
- Struggling to convert .blend into .pmx
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Any plugins for Sketchup that I can use to convert models to MMD?
Try exporting to a .dae file. I believe that is native to SketchUp. From there you can import it into Blender. Use Blender 2.9 and the latest MMD_Tools plugin. With those you can export it as a PMX file. Then in PMX editor you can do everything else you need.
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I’ll tip 3 dollars whoever can figure this out
https://github.com/UuuNyaa/blender_mmd_tools is the newer version.
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Im looking for a 3d model of misaka mikoto
Blender MMD tools:https://github.com/UuuNyaa/blender_mmd_tools
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Someone suggested I make Adam do the Nine Lives Blade Works pose. After seeing what it looked like I immediately understood why and thought it'd be pretty cool.
How I imported them into Blender: Github
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So I've been playing around with the official MMD models in Blender for the past few days (most of which involved incompetence inflicted by myself) and this is the first render I made with it. I'm not any good at Blender work to begin with, but I think I do a decent job more or less.
I was also able to import the PMX files into blender thanks to this blender addon from github, which is why the majority of my last few days with these models was pain. I didn't know this addon existed and I was doing so much extra work that was totally unnecessary.
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would someone be willing to convert a pmx to a vrm for me?
Import the PMX to Blender via MMD Tools
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Where is the "Build Physics" option on blender 2.9?
2) Make sure you have the most recent MMD Tools
What are some alternatives?
material-combiner-addon - Blender addon for material combining, uv bounds fixing
UniVRM - UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
genshinblkstuff - A .blk file decryptor and extractor for Genshin Impact [UnavailableForLegalReasons - Repository access blocked]
ray-mmd - 🎨 The project is designed to create a physically-based rendering at mikumikudance.
KK-Blender-Porter-Pack - Plugin pack for exporting Koikatsu characters to Blender.
cats-blender-plugin - :smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more [Moved to: https://github.com/GiveMeAllYourCats/cats-blender-plugin]
VRM-Addon-for-Blender - VRM Importer, Exporter and Utilities for Blender 2.93 to 4.1
blender_mmd_tools - mmd_tools is a blender addon for importing Models and Motions of MikuMikuDance.
VRM_IMPORTER_for_Blender - VRM importer, exporter and utilities for Blender 2.82+ [Moved to: https://github.com/saturday06/VRM_Addon_for_Blender]
awesome-blender - 🪐 A curated list of awesome Blender addons, tools, tutorials; and 3D resources for everyone.
KITSUNETSUKI-Asset-Tools - KITSUNETSUKI Asset Tools
XNALaraMesh - Blender addon Import/Export XPS Models, Poses