cats-blender-plugin
cats-blender-plugin
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cats-blender-plugin | cats-blender-plugin | |
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30 | 12 | |
3,229 | 1,212 | |
- | - | |
0.0 | 7.2 | |
about 1 month ago | over 2 years ago | |
Python | Python | |
MIT License | MIT License |
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cats-blender-plugin
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Making a VR Chat world from scratch, need advice?
You should use Cats Blender plugin in Blender. The recommended version is Blender 3.5, which you can find in their archives. And dev branch of cats, but I like this fork because keeps the bake tool. You can use Blender 2.8 (the version the latest official release of cats uses).
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VrChat Avatar Creator Merged Bones Together?
As for the stretchy-stretch, not sure. But if you use cats in Blender, you could probably automatically fix it. The latest version to use is Blender 3.5 with the Cats dev branch (just grab zip, add that). Though I prefer this fork for 3.5, because it keeps the bake functionality. Or Blender 2.80, if you prefer.
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Im a newbie and imported a VRM file to Blender, I'm trying to animate it but it brings my pc down to 3FPS
Hi I'm the newbie, I'm a Vtuber trying to animate with my 3dmodel that was created in mind for VSeeFace just for fun and to create some animations to post. I ran into a few problems like Blender not taking the .vrm format but i used a plugin called CATS to get it to import.Ive been trying on my own to animate with the model but doing anything like moving it slows my PC down a ton, I also have a couple concerns like why is there so many bones and colliders.Link to cats (using development version): https://github.com/absolute-quantum/cats-blender-plugin
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How can I optimize or reduce 50MB Mixamo Characters?
Decimation of skinned meshes (your Mixamo characters) can be done with various tools. Results will vary. Depends a lot on the topology of the input mesh. Nothing beats proper retopology. There are paid assets on the asset store. https://assetstore.unity.com/?q=mesh%20optimization&orderBy=1 NanoLod is free but can't remember if it does skinned meshes. https://assetstore.unity.com/packages/tools/modeling/nanolod-automatic-lods-193314#reviews More advanced is Simplygon which has a free tier I think. https://documentation.simplygon.com/SimplygonSDK_9.1.27400.0/unity/ My favourite is a blender tool originally intended for VRChat avatars but works on any characters. https://github.com/absolute-quantum/cats-blender-plugin As well as simplifying the mesh data, I would recommend combining the separate parts into a single mesh and texture atlas into only one or two materials (one opposite, one with transparency for hair)
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The blender cats plug-in isn’t working for blender 3.5 and I can’t find a fix, could someone help me find a solution or should I rollback the updates?
You can download the development branch from github for CATS, it should work with 3.5
- I've noticed a culture of "The worse my performance rank, the higher class my avatar is." among specifically the e-boy and e-girl crowd.
- A bit more from my project :)
- Trying to export this model using CATS on Blender, but I keep getting an error message every time I try. Is there anything I can do to fix this or is there another way I can get this model into Unity?
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Can I request some avatars I want made?
I've used Models Resource for finding existing models, and some of them come with proper rigging/skeleton. If you manage to get such a model, you should import it into Blender using CATS plugin and do the necessary tweaks before exporting it as an FBX to then import into Unity. One thing to make sure is that is has all of the proper bones that VRChat needs for the Avatar Descriptor; if it doesn't, these can be added in Blender.
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She spun too fast
Model Link Ported to blender using Cats Blender Plugin
cats-blender-plugin
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Rig Is changing not what it is connected to and the model seems to have certain sides flipped
No problem! Also, i recommend you install the CATS blender plugin, it is intended for VRChat avatars, but it can atlas your textures, fix some armeture issues (or cause them) and generally makes humanoid creations easier to make, here’s the download link: https://github.com/GiveMeAllYourCats/cats-blender-plugin
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Technical: How do I convert these models for personal use?
Are they MMD models? If so you can get Cats Blender Plugin which was made for porting MMD models into vrchat, which runs off unity. So it's really useful and saves alot of time in blender. Even for actually developing a game I'm pretty sure this will come in handy.
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I need help fixing my avatar's hair in unity
For blender here is the download link for the add on which lets you convert the vrm file into fbx, you can convert it back to vrm on unity. https://github.com/GiveMeAllYourCats/cats-blender-plugin
- Well..
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VRChat [Help] Thread for February 2021. Post simple questions and avatar related requests here as well as cool worlds to visit.
You can use the Cats blender plugin for that https://github.com/GiveMeAllYourCats/cats-blender-plugin
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Noob question, do these really matter? Avatar for quest and quick fix won't work, i've done all i can but i dont wanna mess it up and idk how to lower polys or anything. Basically should i just do it anyway? Thanks!
As for example, this exists in cats blender plugin which can optimize for Quest or Desktop without much effort needed by the user and with decent results. https://github.com/GiveMeAllYourCats/cats-blender-plugin/wiki/Bake
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Really gets lonely sometimes
If you own the model, there's always...
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exporting animations?
If you are converting it, it's likely the VRM-named bones are converting too, which renders its old animations useless. If you convert, new animations might need to be assigned. Try using CATS Blender plugin if you haven't already, for reassigning blendshapes.
- vroid question, how to export face bones and animations?
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We seriously need a point system. Can’t have one very poor part just make it instantly very poor
It didn't get much attention earlier, but the Bake panel in Cats will take any avatar and turn it into 1 mesh, 1 material, 32k tris exactly in two clicks (or 5k tris for Quest). I still need to add options to produce multiple seperated meshes/materials for more varied Desktop use, but it's what I use to make my avatar Good-rated.
What are some alternatives?
material-combiner-addon - Blender addon for material combining, uv bounds fixing
XNALaraMesh - Blender addon Import/Export XPS Models, Poses
genshinblkstuff - A .blk file decryptor and extractor for Genshin Impact [UnavailableForLegalReasons - Repository access blocked]
cats-blender-plugin - :smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more [Moved to: https://github.com/GiveMeAllYourCats/cats-blender-plugin]
KK-Blender-Porter-Pack - Plugin pack for exporting Koikatsu characters to Blender.
BlenderGIS - Blender addons to make the bridge between Blender and geographic data
VRM-Addon-for-Blender - VRM Importer, Exporter and Utilities for Blender 2.93 to 4.1
VRM_IMPORTER_for_Blender - VRM importer, exporter and utilities for Blender 2.82+ [Moved to: https://github.com/saturday06/VRM_Addon_for_Blender]
blender_mmd_tools - MMD Tools is a blender addon for importing/exporting Models and Motions of MikuMikuDance.
retopoflow - A suite of retopology tools for Blender