carla
rlcard
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carla | rlcard | |
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22 | 5 | |
10,491 | 2,689 | |
2.6% | 3.6% | |
8.3 | 6.2 | |
2 days ago | 2 months ago | |
C++ | Python | |
MIT License | MIT License |
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carla
- Tesla braces for its first trial involving Autopilot fatality
- Mediocre Arduino Coder here: is there anyone that can offer their expertise on a virtual autonomous car project?
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Best Self Driving Cars Projects.
It sounds like you're looking for something like the CARLA simulator.
- What good Autonomous Driving simulators for research?
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Importing map from google maps
If you are looking for a different simulator, I would suggest using (Carla)[https://carla.org/] with ROS bridge and it also has an inbuilt support for OSM which worked flawlessly (you have to install it from source to get the OSM plugin).
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[D] Doing my (bachelor) thesis on RL. Which topic do you like best?
(3) I would suggest you use CARLA or TORCS for self-driving cars in RL as they are common test beds.
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Can someone build carla RL env for centOS for me?
carla env
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Car simulation RL environment - Carla centOS build
Link to carla
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Best way to simulate and train VSLAM based robot in virtual environments?
There are a few ways you could go with this. A fun recent trend has been to make simulators in the unreal engine for photorealistic training. If you wanted to spend your whole project on the simulator part you could make your own environment, but I highly recommend using an open-source sim package. If you don't care too much about photorealism, you could use gazebo just fine. I've also made small visual worlds in blender, then simulated with RVIZ. Here's a good one with a focus on aerial robotics: https://theairlab.org/tartanair-dataset/ You could also give CARLA a spin for autonomous vehicles: https://carla.org/
- Open-source simulator for autonomous driving research
rlcard
- [P] Looking for RL or rules-based No-Limit Hold 'Em Work
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Self play environments
Hi. I’ve decided to do a project to adapt an rl library to support self-play. This is a project so I can teach myself more about building rl systems. I’ve been considering working with the environment system from rlcard https://github.com/datamllab/rlcard/ but wonder if there are other more widely-used self play environment libraries. Thanks.
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[Project] Making a Poker AI - having trouble with the form of ML to make smart / strong decisions
Can you point me to some active forums for poker bot building? I can only find github repo like https://github.com/datamllab/rlcard, which is mostly reinforcement learning. Whereas SoTA approach like Pluribus is more about game theory.
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8+ Reinforcement Learning Project Ideas
Build a Poker bot with RLCard
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What sort of algorithm should I use ? Incomplete information, card game. (Flowchart for reference)
Probably the easiest way for you to get started is to implement your game on an open source RL framework that has working implementations of some basic CFR variations as well as some other self-play algorithms such as NFSP. OpenSpiel and RLCard are two that I am aware of. Depending on the complexity of your game and how strong your agent needs to play, you might be satisfied with the performance you get using by one of these frameworks.
What are some alternatives?
AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
gym - A toolkit for developing and comparing reinforcement learning algorithms.
simulator - A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
openpilot - openpilot is an open source driver assistance system. openpilot performs the functions of Automated Lane Centering and Adaptive Cruise Control for 250+ supported car makes and models.
mjai-reviewer - 🔍🀄️ Review mahjong game log with mjai-compatible mahjong AI.
apollo - An open autonomous driving platform
Poker - Fully functional Pokerbot that works on PartyPoker, PokerStars and GGPoker, scraping tables with Open-CV (adaptable via gui) or neural network and making decisions based on a genetic algorithm and montecarlo simulation for poker equity calculation. Binaries can be downloaded with this link:
webots - Webots Robot Simulator
MonsterHunterPortable3rdHDRemake - Personal fork of a texture upscaling project for PSP's Monster Hunter Portable 3rd
shengji - An online version of shengji (a.k.a. tractor) and zhaopengyou (a.k.a. Finding Friends)