Cargo VS tokio

Compare Cargo vs tokio and see what are their differences.

tokio

A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ... (by tokio-rs)
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Cargo tokio
263 196
11,924 24,515
2.0% 2.1%
10.0 9.5
1 day ago 5 days ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cargo

Posts with mentions or reviews of Cargo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-14.
  • Understanding Dependencies in Programming
    4 projects | dev.to | 14 Apr 2024
    Dependency Management in Other Languages: We've discussed Python and Node.js in this article, but dependency management is a universal concept in programming. Exploring how you handle dependencies in other languages like Java, C#, or Rust could be beneficial. (I think Rust's cargo is an excellent example of a package manager.)
  • Scriptisto: "Shebang interpreter" that enables writing scripts in compiled langs
    3 projects | news.ycombinator.com | 6 Feb 2024
    Nice hack! Would it have been possible back then to use cargo to pull in some dependencies?

    The clean solution of cargo script is here: https://github.com/rust-lang/cargo/issues/12207

  • Making Rust binaries smaller by default
    8 projects | news.ycombinator.com | 23 Jan 2024
    8 projects | news.ycombinator.com | 23 Jan 2024
    Yes, I am sure this is going to be a part of Rust 1.77.0 and it will release on 21st March. I say that because of the tag in the PR (https://github.com/rust-lang/cargo/pull/13257#event-11505613...).

    I'm no expert on Rust compiler development, but my understanding is that all code that is merged into master is available on nightly. If they're not behind a feature flag (this one isn't), they'll be available in a full release within 12 weeks of being merged. Larger features that need a lot more testing remain behind feature flags. Once they are merged into master, they remain on nightly until they're sufficiently tested. The multi-threaded frontend (https://blog.rust-lang.org/2023/11/09/parallel-rustc.html) is an example of such a feature. It'll remain nightly only for several months.

    Again, I'm not an expert. This is based on what I've observed of Rust development.

  • You can't do that because I hate you
    9 projects | news.ycombinator.com | 28 Dec 2023
    "Beg", and "passive aggressive" from TFA, is an unnecessarily emotional interpretation of that sentence. It's perfectly neutral. When they imported `cargo-vendor` into cargo removed a feature that was not trivial to reimplement, so they asked for an issue to be opened so that they can see if people want it and so that someone can decide to implement it.

    That message *could* be updated to point to https://github.com/rust-lang/cargo/issues/10310 instead of asking for new issues to be created or suggesting the old `cargo-vendor`. (The author of TFA already knows about that issue, since they commented on it before they published their article.)

    (You might say it would've been better to let cargo-vendor remain instead of importing it into cargo, but the reason that was done was to ensure it would continue to work with changes to cargo. Indeed that is why cargo-vendor does *not* work properly any more.)

    9 projects | news.ycombinator.com | 28 Dec 2023
    The author provides very surface-level criticism of two Rust tools, but they don't look into why those choices were made.

    With about five minutes of my time, I found out:

    wrap_comments was introduced in 2019 [0]. There are bugs in the implementation (it breaks Markdown tables), so the option hasn't been marked as stable. Progress on the issue has been spotty.

    --no-merge-sources is not trivial to re-implement [1]. The author has already explained why the flag no longer works -- Cargo integrated the command, but not all of the flags. This commit [2] explains why this functionality was removed in the first place.

    Rust is open source, so the author of this blog post could improve the state of the software they care about by championing these issues. The --no-merge-sources error message even encourages you to open an issue, presumably so that the authors of Cargo can gauge the importance of certain flags/features.

    You could even do something much simpler, like adding a comment to the related issues mentioning that you ran into these rough edges and that it made your life a little worse, or with a workaround that you found.

    Alternatively, you can continue to write about how much free software sucks.

    [0]: https://github.com/rust-lang/rustfmt/issues/3347

    [1]: https://github.com/rust-lang/cargo/pull/10344

    [2]: https://github.com/rust-lang/cargo/commit/3842d8e6f20067f716...

  • Cargo has never frustrated me like npm or pip has. Does Cargo ever get frustrating? Does anyone ever find themselves in dependency hell?
    13 projects | /r/rust | 6 Dec 2023
    And there are IMHO some rough edges around workspaced crates. E.g. https://github.com/rust-lang/cargo/issues/3946
    13 projects | /r/rust | 6 Dec 2023
    Be careful about doing this globally on in a way that shares the target dir, you'll end up hitting a cargo bug that causes it to combine unexpected code in some cases, which can cause unsound behavior. https://github.com/rust-lang/cargo/issues/12516
    13 projects | /r/rust | 6 Dec 2023
    For filesystem caches, see https://github.com/rust-lang/cargo/issues/12633
    13 projects | /r/rust | 6 Dec 2023
    I wonder, is cargo gc solve the problem https://github.com/rust-lang/cargo/pull/12634 ?

tokio

Posts with mentions or reviews of tokio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-05.
  • On Implementation of Distributed Protocols
    23 projects | dev.to | 5 Apr 2024
    Being able to control nondeterminism is particularly useful for testing and debugging. This allows creating reproducible test environments, as well as discrete-event simulation for faster-than-real-time simulation of time delays. For example, Cardano uses a simulation environment for the IO monad that closely follows core Haskell packages; Sui has a simulator based on madsim that provides an API-compatible replacement for the Tokio runtime and intercepts various POSIX API calls in order to enforce determinism. Both allow running the same code in production as in the simulator for testing.
  • I pre-released my project "json-responder" written in Rust
    11 projects | dev.to | 21 Jan 2024
    tokio / hyper / toml / serde / serde_json / json5 / console
  • Cryptoflow: Building a secure and scalable system with Axum and SvelteKit - Part 0
    12 projects | dev.to | 4 Jan 2024
    tokio - An asynchronous runtime for Rust
  • Top 10 Rusty Repositories for you to start your Open Source Journey
    11 projects | dev.to | 19 Dec 2023
    3. Tokio
  • API Gateway, Lambda, DynamoDB and Rust
    5 projects | dev.to | 5 Dec 2023
    The AWS SDK makes use of the async capabilities in the Tokio library. So when you see async in front of a fn that function is capable of executing asynchronously.
  • The More You Gno: Gno.land Monthly Updates - 6
    8 projects | /r/Gnoland | 30 Nov 2023
    Petar is also looking at implementing concurrency the way it is in Go to have a fully functional virtual machine as it is in the spec. This would likely attract more external contributors to developing the VM. One advantage of Rust is that, with the concurrency model, there is already an extensive library called Tokio which he can use. Petar stresses that this isn’t easy, but he believes it’s achievable, at least as a research topic around determinism and concurrency.
  • Consuming an SQS Event with Lambda and Rust
    7 projects | dev.to | 3 Nov 2023
    Another thing to point out is that async is a thing in Rust. I'm not going to begin to dive into this paradigm in this article, but know it's handled by the awesome Tokio framework.
  • netcrab: a networking tool
    4 projects | dev.to | 14 Oct 2023
    So I started by using Tokio, a popular async runtime. The docs and samples helped me get a simple outbound TCP connection working. The Rust async book also had a lot of good explanations, both practical and digging into the details of what a runtime does.
  • Thread-per-Core
    3 projects | news.ycombinator.com | 6 Oct 2023
    Regarding the quote:

    > The Original Sin of Rust async programming is making it multi-threaded by default. If premature optimization is the root of all evil, this is the mother of all premature optimizations, and it curses all your code with the unholy Send + 'static, or worse yet Send + Sync + 'static, which just kills all the joy of actually writing Rust.

    Agree about the melodramatic tone. I also don't think removing the Send + Sync really makes that big a difference. It's the 'static that bothers me the most. I want scoped concurrency. Something like <https://github.com/tokio-rs/tokio/issues/2596>.

    Another thing I really hate about Rust async right now is the poor instrumentation. I'm having a production problem at work right now in which some tasks just get stuck. I wish I could do the equivalent of `gdb; thread apply all bt`. Looking forward to <https://github.com/tokio-rs/tokio/issues/5638> landing at least. It exists right now but is experimental and in my experience sometimes panics. I'm actually writing a PR today to at least use the experimental version on SIGTERM to see what's going on, on the theory that if it crashes oh well, we're shutting down anyway.

    Neither of these complaints would be addressed by taking away work stealing. In fact, I could keep doing down my list, and taking away work stealing wouldn't really help with much of anything.

  • PHP-Tokio – Use any async Rust library from PHP
    7 projects | news.ycombinator.com | 27 Aug 2023
    The PHP <-> Rust bindings are provided by https://github.com/Nicelocal/ext-php-rs/ (our fork of https://github.com/davidcole1340/ext-php-rs with a bunch of UX improvements :).

    php-tokio's integrates the https://revolt.run event loop with the https://tokio.rs event loop; async functionality is provided by the two event loops, in combination with PHP fibers through revolt's suspension API (I could've directly used the PHP Fiber API to provide coroutine suspension, but it was a tad easier with revolt's suspension API (https://revolt.run/fibers), since it also handles the base case of suspension in the main fiber).

What are some alternatives?

When comparing Cargo and tokio you can also consider the following projects:

async-std - Async version of the Rust standard library

Rocket - A web framework for Rust.

hyper - An HTTP library for Rust

futures-rs - Zero-cost asynchronous programming in Rust

smol - A small and fast async runtime for Rust

rayon - Rayon: A data parallelism library for Rust

actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.

crossbeam - Tools for concurrent programming in Rust

glommio - Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.

sqlx - 🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite.

MIO - Metal I/O library for Rust.

bevy - A refreshingly simple data-driven game engine built in Rust