cargo-update
tauri
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cargo-update | tauri | |
---|---|---|
11 | 469 | |
1,125 | 77,154 | |
- | 2.8% | |
6.6 | 9.8 | |
about 1 month ago | 6 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cargo-update
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Zellij 0.35.1 brings stacked panes to your terminal
Personally, I like cargo-update
- Segfault on network request in Alpine
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Rust 1.66
Speaking of cargo remove, see also cargo-edit [0] from which adding and removing originally came, as well as cargo-binstall [1] which installs binaries rather than compiling from source every time. The binaries are updatable with cargo-update [2].
The latter two can replace a package manager for Rust related utilities, as I often find that those in OS package repositories are often not as up to date as directly from cargo.
[0] https://github.com/killercup/cargo-edit
[1] https://github.com/cargo-bins/cargo-binstall
[2] https://github.com/nabijaczleweli/cargo-update
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`cargo audit` can now scan compiled binaries
Would be nice if this worked with cargo-update somehow.
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Hey Rustaceans! Got a question? Ask here! (26/2022)!
There is cargo install-update plugin: https://github.com/nabijaczleweli/cargo-update
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go-global-update - the missing command for updating globally installed go executables
I didn't find any command or package to update those packages, and given that npm has npm -g update and cargo has cargo install-update, I decided to create go-global-update for go.
- cargo-update - A cargo subcommand for checking and applying updates to installed executables
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I just realised Monday is now my favourite day of the week, because in my timezone it’s the day new rust-analyzer releases come out!
rust-analyzer isn't a rust component (like rust-src, etc. which will update with rustup update), nor a cargo binary (where you could use cargo install-update - https://github.com/nabijaczleweli/cargo-update ).
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Git-cliff: generate changelog files from the Git history
I initially was interested in Rust because of performance + speed + safety, but now I have to say that cargo is a big selling point for me.
I always used to be scared of compiling software myself because I never seemed to be able to get it to work without endless headaches. Now, I generally find it easy to compile Rust programs if they aren't in my package manager, and with cargo install-update https://github.com/nabijaczleweli/cargo-update I find it easy to keep the software up to date. I have higher confidence that I can get hobbyist Rust software working, and the more Rust software I use, the more familiar I am with the ecosystem and the more comfortable I am.
If this was written in some obscure language I wasn't familiar with, I'd be less confident I would be able to run it at all, let alone keep it updated, and I may not bother even trying to install it.
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DoorDash: Migrating From Python to Kotlin for Our Backend Services
So while it may take a while for some, it's already absolutely fine for me to compile my projects in a few seconds or a minute. I install all my related tooling via cargo install and update it via cargo install-update -a ( https://github.com/nabijaczleweli/cargo-update ) so I frequently/daily build different Rust projects and I'm quite ok with the compilation times.
tauri
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Tauri CRUD Boilerplate
Hi, dear Tauri! Long time no see. I published my first post, Developing a Desktop Application via Rust and NextJS. The Tauri Way almost a year ago. Since then, Tauri has become stronger. I'm happy about that! And now, I am very pleased to make a useful contribution to the Tauri community. As a full-stack developer, I frequently face situations where I need to start a DB-based UI project as fast as possible. It's stressful if I need to start the project from 100% scratch. I prefer to keep some boilerplates on hand, which will save me time and nerves and will be the subject of this article.
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Show HN: Floro – Visual Version Control for static assets and strings
Hey Thanks!
Just electron & vite. I might actually migrate off electron, Tauri (https://tauri.app/) seems to be getting more stable and it's gotten great reviews.
I think this is the boilerplate I used though https://github.com/cawa-93/vite-electron-builder.
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3D and 2D: Testing out my cross-platform graphics engine
Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.
To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.
IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.
On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?
[0]: https://github.com/WebAssembly/component-model/blob/main/des...
[1]: https://github.com/WebAssembly/component-model/blob/main/des...
[2]: https://tauri.app/
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Interview with Colin Lienard, Founder of GitLight
Welcome to the 2nd episode of our series “Building with Tauri”, where we chat with developers who build amazing projects and products using Tauri.
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Building W-9 Crafter
Tauri seemed like the "thing" I should switch to because everybody loves Rust (heh), and because it ships significantly smaller apps.
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Tauri + React + ShadcnUI
First of all, I will be using npm as my package manager but feel free to use whatever you prefer. Find more info here.
- Slint 1.5: Embracing Android, Improving Live-Preview, and Pythonic Slint
- Shoes makes building little graphical programs for Mac, Windows, Linux simple
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Tauri - Rust, Js and Native Apps
Today I'm talking about Tauri! Do you know all the various tools that allow you to develop native applications starting from web languages? They often need an intermediate compilation, in the middle of which you end up encountering various problems not always transparent and directly solvable with a language mostly detached from native development. On the other hand, there's still the ease of developing attractive and easily usable interfaces, which are more difficult to develop with low level languages.
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Why Bloat Is Still Software's Biggest Vulnerability
I think Tauri is the most established framework using that approach
https://tauri.app
What are some alternatives?
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
Wails - Create beautiful applications using Go
Rustup - The Rust toolchain installer
neutralinojs - Portable and lightweight cross-platform desktop application development framework
cargo-deb - A cargo subcommand that generates Debian packages from information in Cargo.toml
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
cargo-ebuild - cargo extension that can generate ebuilds using the in-tree eclasses
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
crate-deps
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
git-cliff - A highly customizable Changelog Generator that follows Conventional Commit specifications ⛰️
iced - A cross-platform GUI library for Rust, inspired by Elm