cargo-lipo
crossbow
Our great sponsors
cargo-lipo | crossbow | |
---|---|---|
2 | 1 | |
506 | 194 | |
- | 3.6% | |
4.4 | 0.0 | |
3 months ago | about 2 months ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cargo-lipo
-
Build on mac M1
Yes. You can target aarch64 and x86_64. Universals binaries can be created manually or via cargo-lipo.
-
Building Rust libraries for iOS in 2021
When I created the library a few years ago, the go-to way for this was cargo-lipo. That worked fine when building for aarch64-apple-ios and x86_64-apple-ios, but when building both for ARM64 iOS and M1 the linker fails:
crossbow
-
Rust for an android app/game?
This might help you https://github.com/creator-rs/creator
What are some alternatives?
ObjCrust - Using Rust to create an iOS static library
macroquad - Cross-platform game engine in Rust.
cargo-mobile - Rust on mobile made easy!
stretch - High performance flexbox implementation written in rust
glean - Modern cross-platform telemetry
wgpu-in-app - Integrate wgpu into existing iOS | Android apps.
Cargo - The Rust package manager
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
creator - A state management library that enables concise, fluid, readable and testable business logic code.
xbase - Develop Apple software products within your favorite editor.
cross - “Zero setup” cross compilation and “cross testing” of Rust crates
homebrew-musl-cross - Homebrew Formula for static-friendly musl-based GCC macOS-to-Linux cross-compilers