cargo-lipo
cargo-make
Our great sponsors
cargo-lipo | cargo-make | |
---|---|---|
2 | 26 | |
502 | 2,356 | |
- | - | |
4.4 | 9.3 | |
about 2 months ago | about 23 hours ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cargo-lipo
-
Build on mac M1
Yes. You can target aarch64 and x86_64. Universals binaries can be created manually or via cargo-lipo.
-
Building Rust libraries for iOS in 2021
When I created the library a few years ago, the go-to way for this was cargo-lipo. That worked fine when building for aarch64-apple-ios and x86_64-apple-ios, but when building both for ARM64 iOS and M1 the linker fails:
cargo-make
-
Rust Tooling: 8 tools that will increase your productivity
cargo-make aims to be an extensive Rust-written task runner that additionally lets you define workflows to execute your tasks. You can install it using cargo install cargo-make.
-
Hey Rustaceans! Got a question? Ask here (49/2023)!
You might be interested in cargo-make, which is based on TOML, or Just, which has a syntax that is vaguely inspired by Make but much less weird sigils and more suited to non-file-based tasks.
-
Including a cargo command as a dev dependency
I use just myself, and I personally don't want projects' codebase to decide when something gets cargo installed on my system. For people who feel that's more acceptable, I'll note that cargo-make has first class support for the idea of expressing a task that depends on a cargo plugin:
-
Pain points using Rust for game dev ?
Thank you for the help, created ticket #787 and #788!
-
Just: A Command Runner
https://github.com/sagiegurari/cargo-make
I ended up using it over just because it felt easier to use cross platform, and toml seemed like a right choice
-
Run python scripts before compilation using Cargo?
I recently discovered https://github.com/sagiegurari/cargo-make
-
Created a simple tool for task automation in Rust
cargo make is used pretty extensively in Bottlerocket OS
-
Anyone use Rust to build SaaS web apps professionally?
Cargo is a pretty robust build tool on it's own, but for that extra automated workflow oomph, I also use cargo-make
What are some alternatives?
just - 🤖 Just a command runner
cargo-release - Cargo subcommand `release`: everything about releasing a rust crate.
ObjCrust - Using Rust to create an iOS static library
rst - The open source design documentation tool for everybody [Moved to: https://github.com/vitiral/artifact]
cargo-benchcmp - A small utility to compare Rust micro-benchmarks.
cargo-ebuild - cargo extension that can generate ebuilds using the in-tree eclasses
cargo-deb - A cargo subcommand that generates Debian packages from information in Cargo.toml
cargo-modules - Visualize/analyze a Rust crate's internal structure
cargo-xtask
Rustup - The Rust toolchain installer
cargo-linked - Display linked packages for compiled rust binaries
cargo-update - A cargo subcommand for checking and applying updates to installed executables