cargo-edit
libui
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cargo-edit | libui | |
---|---|---|
45 | 22 | |
2,974 | 10,590 | |
- | - | |
7.4 | 0.0 | |
about 2 months ago | over 1 year ago | |
Rust | C | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cargo-edit
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Hey Rustaceans! Got a question? Ask here (23/2023)!
“cargo add” from https://github.com/killercup/cargo-edit has that behavior, but not the built in one that was added to cargo
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Is Rust's cargo-edit crate still relevant?
I have also noticed that the last commit of cargo-edit crate's GitHub repo (https://github.com/killercup/cargo-edit) was two days ago (pretty recent.) So it is probably relevant for a lot of people.
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What are some useful tools for Rust?
cargo-upgrade from cargo-edit (somewhat more intentional than builtin update)
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How to list upgradable crates programmatically
I've also tried cargo-upgrade from cargo-edit like so:
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Hey Rustaceans! Got a question? Ask here (9/2023)!
You can also see how other crates do it. For example, cargo-edit is just like that - a single package with a library with a couple of small cli wrappers around it. You can compare their Cargo.toml to yours, maybe there is something different about them.
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`toml` vs `toml_edit` (ie `toml` 0.6 is out)
Just to check, are you aware of cargo-edit's cargo-set-version or cargo-release?
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Rust 1.66
Speaking of cargo remove, see also cargo-edit [0] from which adding and removing originally came, as well as cargo-binstall [1] which installs binaries rather than compiling from source every time. The binaries are updatable with cargo-update [2].
The latter two can replace a package manager for Rust related utilities, as I often find that those in OS package repositories are often not as up to date as directly from cargo.
[0] https://github.com/killercup/cargo-edit
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TIL about cargo add
For context, it was/is part of cargo-edit crate which provides other nice functionalities as well. Hope all gets integrated in time.
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clap 4.0.0, a Rust argument parser, is released!
cargo-edit
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Announcing Rust 1.64.0
cargo-upgrade now supports it in 0.11.2
libui
- BeeWare Toga v0.4.0 – A Python native, OS native GUI toolkit
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Is there no simple GUI library for pure C?
What about https://github.com/andlabs/libui
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Capy – Cross-platform library for making true native GUIs in Zig
Fantastic! This is similar to the C library `libui` since it also acts as a wrapper of native libraries of each platform.
If only there was a way to interface to these using some declarative minimal and highly opinionated programming language and paradigm...
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Mathematical Patterns
For the GUI you will need a library or framework that interacts with your specifiv operating system and allows you to create windows and a canvas to which you can draw. You could give libui a chance.
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libui-ng-sys: external FFI bindings for libui-ng
libui-ng is a cross-platform GUI library with native widgets written in C. It is based on an earlier, (currently) inactive project known as libui. While Rust bindings for libui have existed for years (see ui-sys and iui), there is no solution for the new libui-ng; libui-ng-sys aims to fill this role.
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What GUI library should I start with after learning C?
libui
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Not-gtk GUI Libs/frameworks for plain C
https://github.com/andlabs/libui is very nice, but unfortunately dead, if it serves your purpose consider using it, this is a fork under development https://github.com/libui-ng/libui-ng
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Ask HN: Is there any cross platform non native GUI written in C that looks good?
https://github.com/andlabs/libui
Better yet, it has excellent DSLs that make it possible to build desktop apps in a way similar to HTML, but much better due to keeping all code dynamic in one language (no static/dynamic multi-language separation/mixing dissonance):
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Usable cross-platform GUI?
Maybe a module that uses https://github.com/andlabs/libui or a light HTML renderer?
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Electron Adventures: Episode 82: Glimmer DSL
LibUI is a "portable GUI library for C". It comes with so many disclaimers that it's an incomplete alpha version.
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
wxWidgets - Cross-Platform C++ GUI Library
nana - a modern C++ GUI library
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
ncurses - snapshots of ncurses - see http://invisible-island.net/ncurses/ncurses.faq.html (no pull requests are accepted)
NanoGUI - Minimalistic GUI library for OpenGL
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
FINAL CUT - A text-based widget toolkit.
nexus-repository-cargo - Nexus Repository Cargo Format
Duilib
cargo-outdated - A cargo subcommand for displaying when Rust dependencies are out of date