capability VS hpc-coveralls

Compare capability vs hpc-coveralls and see what are their differences.

capability

Extensional capabilities and deriving combinators (by tweag)

hpc-coveralls

coveralls.io support for haskell code coverage with hpc (by killy971)
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capability hpc-coveralls
1 0
209 60
1.0% -
3.6 0.0
5 months ago 8 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

capability

Posts with mentions or reviews of capability. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-02.

hpc-coveralls

Posts with mentions or reviews of hpc-coveralls. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hpc-coveralls yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing capability and hpc-coveralls you can also consider the following projects:

mtl - The Monad Transformer Library

assert-failure - syntactic sugar that improves the usability of 'assert' and 'error' in Haskell

machines - Networks of composable stream transducers

ifcxt - constraint level if statements

operational - Implement monads by specifying instructions and their desired operational semantics.

ChannelT - Generalized stream processors

stack-hpc-coveralls - Coveralls support for Stack projects

bytestring-progress - A Haskell library for tracking the consumption of lazy ByteStrings

apecs - a fast, extensible, type driven Haskell ECS framework for games

recursion-schemes - Generalized bananas, lenses and barbed wire

control-monad-exception - Explicitly Typed exceptions as a library

safe-exceptions - Safe, consistent, and easy exception handling