cannon-es-debugger
3d-force-graph
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cannon-es-debugger | 3d-force-graph | |
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1 | 8 | |
102 | 4,242 | |
1.0% | - | |
0.0 | 6.7 | |
about 1 year ago | 13 days ago | |
HTML | HTML | |
MIT License | MIT License |
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cannon-es-debugger
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Hello guys can someone help me with this? I'm trying to use the wireframe because I think I made an error when implementing the quaternion to my cube. I'm trying to use the debug tool. Do I need to import something with that? I already imported the Cannon.Js and everything works fine.
the debugger is here: https://github.com/pmndrs/cannon-es-debugger
3d-force-graph
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[OC] A Centrality-Weighted Network Graph of all current Australian Parliamentary Committees
I used neo4j and https://github.com/vasturiano/3d-force-graph to make the visuals. Full graph is here: https://lewington-pitsos.github.io/committees/committees.html
Tool: The visuals were made with neo4j, and for the 3d graph I also used https://github.com/vasturiano/3d-force-graph
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Words reachable from the word "lobster" by changing, adding, or deleting one letter at a time [OC]
Oof, yeah, I hadn't even noticed that "rouster" somehow got almost perfectly overlapped onto the line linking "lobster" to "louster". I'd have to experiment with more layout algorithms and their parameters. In the meantime, the interactive viz (all I did was throw JSON at 3d-force-graph) gets around the layout problem by letting you freely rotate the scene and drag nodes: https://pjleimbigler.github.io/wordgraph/graph.html
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i made a 3D network map of my improvised music, grouped together by instrumentation and location etc
I will open source the whole thing at some point, but need to cleanup a bit first It is a simple page built using Svelte, and then the graph rendering is done using this library https://github.com/vasturiano/3d-force-graph
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[Help] What is a good visualiser for a 3D graph with known positions, with node and edge weights?
thanks, it doesn't look like the right kind of visualisation, i'm looking for something to render lots of nodes (10-100s of thousands), so probably something along the lines of this would be better: https://github.com/vasturiano/3d-force-graph , except that 3d force graph determines the positions in space by fitting, rather than specifying positions. (having looked at it again, it may be possible to modify it to fix positions however..)
What are some alternatives?
react-force-graph - React component for 2D, 3D, VR and AR force directed graphs
react-globe.gl - React component for Globe Data Visualization using ThreeJS/WebGL
kepler.gl - Kepler.gl is a powerful open source geospatial analysis tool for large-scale data sets.
cannon-es - 💣 A lightweight 3D physics engine written in JavaScript.
troika - A JavaScript framework for interactive 3D and 2D visualizations
globe.gl - UI component for Globe Data Visualization using ThreeJS/WebGL
word-network-graph - Visualization of edit distances between English words.
awesome-creative-coding - Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
au_fed_gov
3d-force-graph-vr - 3D force-directed graph component in VR
SolidUI-Website - SolidUI official website
pyscript-threejs - pyscript with threejs