cakelisp VS Xelmish

Compare cakelisp vs Xelmish and see what are their differences.

cakelisp

Metaprogrammable, hot-reloadable, no-GC language for high perf programs (especially games), with seamless C/C++ interop (by makuto)

Xelmish

XNA + Elmish - 2D game development framework with F# (by ChrisPritchard)
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cakelisp Xelmish
11 2
327 164
- -
7.2 0.0
over 1 year ago over 1 year ago
C++ F#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cakelisp

Posts with mentions or reviews of cakelisp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.

Xelmish

Posts with mentions or reviews of Xelmish. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-20.

What are some alternatives?

When comparing cakelisp and Xelmish you can also consider the following projects:

lobster - The Lobster Programming Language

XNAGameStudio - The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples

phel-lang - Phel is a functional programming language that compiles to PHP. A Lisp dialect inspired by Clojure and Janet.

Nu - Repository hosting the open-source Nu Game Engine and related projects.

liz - Lisp-flavored general-purpose programming language (based on Zig)

Elmish.WPF - Static WPF views for elmish programs

ulisp-arm - A version of the Lisp programming language for ARM-based boards.

corert - This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

cl-comfy-6502 - Baker's COMFY compiler for the 6502 ported to Common Lisp

elmish - Elm-like abstractions for F# apps