cakelisp
FunctionalProgrammingInGames
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cakelisp | FunctionalProgrammingInGames | |
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11 | 1 | |
327 | 199 | |
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7.2 | 0.0 | |
over 1 year ago | 3 months ago | |
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GNU General Public License v3.0 or later | - |
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cakelisp
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LISP for UNIX-like systems
You might be interested in CakeLisp.
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Best Lisp/scheme for OSDev?
Cakelisp
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Interesting or distinctive lisps?
"Cakelisp is a metaprogrammable, hot-reloadable, non-garbage-collected language ideal for high performance, iteratively-developed programs (especially games). It is a transpiler which generates C/C++ from an S-expression syntax. Cakelisp takes some inspiration from Lisp, but is not compatible and does not aspire to become 'a Lisp'."
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How about https://github.com/rust-lang/rust/labels/I-unsound? I think everyone saying Rust is "high quality" or whatever is delusional until there are zero bugs on their GitHub. I also don't want to know about your 3 year old's ugly drawings.
This is a bug. Literally unusable.
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Suggestions for a functional language for videogames
Also look into Gamelisp's state machines which are an awesome way of modeling stateful in-game objects. Cakelisp is another cool language made specifically for gamedev.
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Hitting a wall: the importance of learning without a game engine
I wrote a language primarily to make that sort of feature easy to create, via compile time code generation and execution. See Cakelisp.
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Is there any c lisp dialect with features of nim or ziglang
cakelisp has no GC and is meant for games programming.
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Cakelisp A Programming Language For Games
I've added a roadmap with items from my to-do list. I'm happy to receive ideas for features not on that list as well :).
FunctionalProgrammingInGames
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Suggestions for a functional language for videogames
Also: github repo
What are some alternatives?
lobster - The Lobster Programming Language
mun - Source code for the Mun language and runtime.
phel-lang - Phel is a functional programming language that compiles to PHP. A Lisp dialect inspired by Clojure and Janet.
Nu - Repository hosting the open-source Nu Game Engine and related projects.
liz - Lisp-flavored general-purpose programming language (based on Zig)
Quarto - A working example of the Quarto board game using Elm and Netlify. An exploration of game development, OSS, and functional programming.
ulisp-arm - A version of the Lisp programming language for ARM-based boards.
Xelmish - XNA + Elmish - 2D game development framework with F#
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
cl-comfy-6502 - Baker's COMFY compiler for the 6502 ported to Common Lisp
pacosako - This code drives the pacoplay.com website where you can play Paco Ŝako.