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c-mera | mal | |
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7 | 94 | |
383 | 9,792 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | about 1 month ago | |
Common Lisp | Assembly | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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c-mera
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Submissions to Spring Lisp Game Jam 2023
Arguably Pacman Clone - it uses WISP (non s-exps syntax for any lisp) + C-Mera which is some kind of mix of C and CL, and is written mostly in CL.
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Is there a language with lisp syntax but C semantics?
c-mera does exist.
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jc - Meta-program C/C++ with JavaScript
Thanks, you're right. I chose JS because it is so well-known, but I think it does have some other advantages as well. For example, if you need to run a lot of compatibility test commands, or need to generate code via external programs, or even make network requests to get config values or something, you can do all of that in parallel with JS async instead of sequentially like configure. You might find https://github.com/kiselgra/c-mera interesting. It's similar to this project but uses Lisp and a unified syntax.
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Generate C code
I used https://github.com/kiselgra/c-mera for this purpose and it worked very well.
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Carp – A statically typed Lisp, without a GC, for real-time applications
That's a Lisp preprocessor for a non-Lisp language.
If you program in C using the Common Lisp c-mera preprocessor, or any of the other similar systems, it's the same thing.
You're writing everything in S-exps, and the expansions use conses, but the output is C; so that of course cannot call cons at run time.
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Syntatic Sugar that compiles to C
even more interesting are the handful of projects layering lisp style macros on top of C. i've seen several go by over the years; a quick google search brought up c-mera and cmacro.
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Alternative to ECL?
If you look for lisp-like syntax in C: - cmera https://github.com/kiselgra/c-mera
mal
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Ask HN: Is Lisp Simple?
>Would be interesting to see how the interpreter works actually...
It's quite easy to see, there are interpeters for Lisp in like 20 lines or so.
Here's a good one:
(It has the full code in a link towards the bottom)
There's also this:
- GitHub - kanaka/mal: mal - Make a Lisp
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Build Your Own Lisp
Here is one implementation of a lisp (mal specifically) in matlab: https://github.com/kanaka/mal/blob/dcf8f4d7b9cf7b858850a04a0...
Only 260 lines of code, pretty concise :)
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Found inside my compiler I've been writing for about 2 years
have a look at the crafting interpreters book, plus make a lisp (lisp is a great first language to make a compiler/interpreter for, just google "lisp compiler/interpreter" and you'll find lots of resources)
- Ce proiecte for-fun ati facut in timpul facultatii ca sa invatati ceva nou si practic singuri?
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Crafting Interpreters or Writing an Interpreter in Go? Given context
If you're really okay with the limitations of a tree-walk interpreter, you might want to check out MAL, which will teach you how to write a tree-walk interpreter for a LISP. The code for MAL has been translated to most popular languages, so you can work through the creation of an interpreter in the language of your choice. JLox would give you a bit more detail and a more complex language, but I'm not convinced that it's all that important.
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What do I do now?
Write a small programming language (lisp (https://github.com/kanaka/mal) or brainfuck) in C++ to learn the syntax more. This will teach you a lot about programming languages in general.
- Ask HN: What projects did you build to get better as a programmer?
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Can you beat my dad at Scrabble?
So I started some hobbyist game dev using Unity and realised that the full process of making a game has dependencies on a mass of lower-level skills including lighting virtual environments. As a hobbyist photographer I could see some useful analogies from lighting studios and other scenes
So I pivoted, and eventually made money, not from selling a game, but from developing tutorials about digital lighting. I was also able to contribute to a project at work that was making a product based on commercial games engine, not by actually coding it, but by helping to better estimate the costs of the asset generation required.
Coding Unity object scripts in C# also got me back into programming, and I went on to successfully build a self-hosting lisp interpreter following the Make a Lisp guidelines [0].
[0] https://github.com/kanaka/mal/blob/master/process/guide.md
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Advice for a first-time designer of my own original programming language? Presently writing the interpreter!
Hijacking the top comment to add https://buildyourownlisp.com and https://github.com/kanaka/mal
What are some alternatives?
c2ffi - Clang-based FFI wrapper generator
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
janet-benchmarksgame - Versions of the "Computer Language Benchmarks Game" benchmarks for the Janet language.
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
chibi-scheme - Official chibi-scheme repository
sectorlisp - Bootstrapping LISP in a Boot Sector
cmacro - Lisp macros for C
project-based-learning - Curated list of project-based tutorials
cl-raylib - Common Lisp binding of raylib
hy - A dialect of Lisp that's embedded in Python
cl-autowrap - (c-include "file.h") => complete FFI wrapper
wisp - A little Clojure-like LISP in JavaScript