bzd
au


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bzd
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Best way to package Python binaries for deployment in 2023
You can easily create a rule that packs all the runfiles into a single file and unpacks itself when executed. You can have at this for example that does exactly this: https://github.com/blaizard/bzd/tree/master/tools/bazel_build/modules/bzd_bundle
au
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I'm a beginner making a library for unit conversion, contributions are welcome
Be sure to check this one, too https://github.com/aurora-opensource/au
- Show HN: Au: A C++14-compatible units library, by Aurora
What are some alternatives?
subpar - Subpar is a utility for creating self-contained python executables. It is designed to work well with Bazel.
unlib - a light-weight, header-only, dependency-free, C++14 library for ISO units
Mapbox GL - Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL
small_vector - A fully featured single header library implementing a vector container with a small buffer optimization.
blynk-library - Blynk library for IoT boards. Works with Arduino, ESP32, ESP8266, Raspberry Pi, Particle, ARM Mbed, etc.
homog2d - C++ 2D geometry library, handles points, lines, polylines, planar transformations (and other primitives), using homogeneous coordinates. Provided with complete manual and samples.

