Bullet VS Skia

Compare Bullet vs Skia and see what are their differences.

Bullet

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. (by bulletphysics)

Skia

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. (by google)
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Bullet Skia
41 55
11,886 8,614
2.0% 2.2%
3.4 9.9
11 days ago 5 days ago
C++ C++
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Bullet

Posts with mentions or reviews of Bullet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.

Skia

Posts with mentions or reviews of Skia. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-21.

What are some alternatives?

When comparing Bullet and Skia you can also consider the following projects:

PhysX - NVIDIA PhysX SDK

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Box2D - Box2D is a 2D physics engine for games

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

ODE

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies