bracket-lib VS Rust-HTML-roguelike

Compare bracket-lib vs Rust-HTML-roguelike and see what are their differences.

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bracket-lib Rust-HTML-roguelike
27 1
1,449 2
1.7% -
0.0 5.0
2 months ago about 3 years ago
Rust Rust
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bracket-lib

Posts with mentions or reviews of bracket-lib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-02.

Rust-HTML-roguelike

Posts with mentions or reviews of Rust-HTML-roguelike. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-13.

What are some alternatives?

When comparing bracket-lib and Rust-HTML-roguelike you can also consider the following projects:

bevy - A refreshingly simple data-driven game engine built in Rust

RoguelikeTutorial2020 - r/RoguelikeDev Does The Complete Roguelike Tutorial

Amethyst - Data-oriented and data-driven game engine written in Rust

rot.js - ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!

VTerminal - A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.

scavenger2 - A roguelike

python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.

malison - A little terminal emulation package for Dart.

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

cavernos - Retro fantasy terminal for building DOS-era ASCII games, powered by WebAssembly

bevy_webgl2 - WebGL2 renderer plugin for Bevy game engine