Box2D VS box2d.ts

Compare Box2D vs box2d.ts and see what are their differences.

Box2D

Box2D is a 2D physics engine for games (by erincatto)

box2d.ts

Full blown Box2D Ecosystem for the web, written in TypeScript (by Birch-san)
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Box2D box2d.ts
21 1
5,800 1
- -
4.4 0.0
3 months ago about 1 year ago
C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Box2D

Posts with mentions or reviews of Box2D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-11.

box2d.ts

Posts with mentions or reviews of box2d.ts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-29.

What are some alternatives?

When comparing Box2D and box2d.ts you can also consider the following projects:

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

Chipmunk - A fast and lightweight 2D game physics library.

LiquidFun - 2D physics engine for games

raylib - A simple and easy-to-use library to enjoy videogames programming

PhysX - NVIDIA PhysX SDK

box2d-wasm - Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.

box2d-lite - A small 2D physics engine

ODE

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

GLM - OpenGL Mathematics (GLM)

Simbody - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.