Box2D VS PhysX

Compare Box2D vs PhysX and see what are their differences.

Box2D

Box2D is a 2D physics engine for games (by erincatto)

PhysX

NVIDIA PhysX SDK (by NVIDIAGameWorks)
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Box2D PhysX
21 6
5,827 2,522
- 3.2%
4.5 0.0
3 months ago 6 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Box2D

Posts with mentions or reviews of Box2D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-11.

PhysX

Posts with mentions or reviews of PhysX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-12.

What are some alternatives?

When comparing Box2D and PhysX you can also consider the following projects:

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

Chipmunk - A fast and lightweight 2D game physics library.

LiquidFun - 2D physics engine for games

raylib - A simple and easy-to-use library to enjoy videogames programming

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

box2d-lite - A small 2D physics engine

ODE