book VS too-many-lists

Compare book vs too-many-lists and see what are their differences.

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book too-many-lists
626 219
14,211 3,014
2.5% 1.9%
6.9 0.0
5 days ago 7 days ago
Rust Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

book

Posts with mentions or reviews of book. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-26.
  • Learning Rust: A clean start
    5 projects | dev.to | 26 Feb 2024
    My first port of call was to google learn rust which lead me to "the book". The book is a first steps guide written by the rust community for newbies (or Rustlings as they're called) to gain a 'solid grasp of the language'.
  • Prodzilla: From Zero to Prod with Rust and Shuttle
    6 projects | dev.to | 21 Feb 2024
    Before Prodzilla, I’d read 'The Book' a couple of times, and had made my way through Rustlings, but hadn’t yet built a serious project in Rust.
  • Help me stop hating rust
    2 projects | news.ycombinator.com | 24 Jan 2024
    To answer your last question;

    Start with the Rust book.

    https://doc.rust-lang.org/book/

    Then do Rustlings until the syntax becomes muscle memory.

    Then join the Discord and start doing little projects.

    You won’t get up to the proficiency of other languages as quickly in Rust. It takes longer. For me it’s taking a lot longer, but I enjoy it.

  • Top 10 Rusty Repositories for you to start your Open Source Journey
    11 projects | dev.to | 19 Dec 2023
    Before diving into these repositories, familiarize yourself with Rust and its development ecosystem. The official Rust book is an excellent resource for developers at all levels. Each repository has documentation on how to contribute, covering code style, issue tracking, and pull requests.
  • Command Line Rust is a great book
    4 projects | /r/rust | 8 Dec 2023
    This is my third Rust book after the official book and Rust in Action. The other two books are great, but they were too theoretical for me. I'm a slow learner and had much trouble grokking Rust's features and idiosyncrasies. When I was done with these books, I was lost and unsure of what I could do.
  • Advice Sought: Double down on Solidity dev or switch to Product?
    1 project | /r/CryptoCurrency | 6 Dec 2023
  • Nim
    5 projects | news.ycombinator.com | 6 Dec 2023
    It's the same reason everything digital and downloadable isn't free: there's a cost to create it and there's a value to it.

    For a language developer to charge for a book about that language, I think that's a completely valid way to make some money off of their work.

    Even the Rust book, "The Rust Programming Language" is available freely online [0], but also as a print and ebook for sale via NoStarchPress [1].

    [0] https://doc.rust-lang.org/book/

    [1] https://nostarch.com/rust-programming-language-2nd-edition

  • Systems programming - Rust
    1 project | /r/learnrust | 6 Nov 2023
    You know you can just read it online right now in 2 different variants It does contain some systems programming.
  • Ask HN: How do you learn Rust in 2023?
    1 project | news.ycombinator.com | 3 Nov 2023
    I am looking at The Book (https://doc.rust-lang.org/book/), but hoped there was an amazing person on youtube.

    Yeah, I'll build something, finally trying webassembly.

  • Give me the best Resources to learn Rust
    2 projects | /r/rust | 1 Nov 2023
    https://doc.rust-lang.org/book/ https://github.com/rust-lang/rustlings https://doc.rust-lang.org/rust-by-example/

too-many-lists

Posts with mentions or reviews of too-many-lists. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-19.
  • Towards memory safety with ownership checks for C
    3 projects | news.ycombinator.com | 19 Feb 2024
    You seem to have a preset opinion, and I'm not sure you are interested in re-evaluating it. So this is not written to change your mind.

    I've developed production code in C, C++, Rust, and several other languages. And while like pretty much everything, there are situations where it's not a good fit, I find that the solutions tend to be the most robust and require the least post release debugging in Rust. That's my personal experience. It's not hard data. And yes occasionally it's annoying to please the compiler, and if there were no trait constraints or borrow rules, those instances would be easier. But way more often in my experience the compiler complained because my initial solution had problems I didn't realize before. So for me, these situations have been about going from building it the way I wanted to -> compiler tells me I didn't consider an edge case -> changing the implementation and or design to account for that edge case. Also using one example, where is Rust is notoriously hard and or un-ergonomic to use, and dismissing the entire language seems premature to me. For those that insist on learning Rust by implementing a linked list there is https://rust-unofficial.github.io/too-many-lists/.

  • Command Line Rust is a great book
    4 projects | /r/rust | 8 Dec 2023
    Advent of Code was okay until I encounterd a problem that required a graph, tree or linked list to solve, where I hit a wall. Most coding exercises are similar--those requiring arrays and hashmaps and sets are okay, but complex data structures are a PITA. (There is an online course dedicated to linked lists in Rust but I couldn't grok it either). IMO you should simply skip problems that you can't solve with your current knowledge level and move on.
  • [Media] I'm comparing writing a double-linked list in C++ vs with Rust. The Rust implementation looks substantially more complex. Is this a bad example? (URL in the caption)
    6 projects | /r/rust | 7 Dec 2023
    I feel obligated to point to the original cannon literature: https://rust-unofficial.github.io/too-many-lists/
  • Need review on my `remove()` implementation for singly linked lists
    2 projects | /r/rust | 29 Nov 2023
    I started learning Rust and like how the compiler is fussy about things. My plan was to implement the data structures I knew, but I got stuck at the singly linked list's remove() method. I've read the book as well, but I have no clue how to simplify this further:
  • Factor is faster than Zig
    11 projects | news.ycombinator.com | 10 Nov 2023
    My impression from the article is that Zig provides several different hashtables and not all of them are broken in this way.

    This reminds me of Aria's comment in her Rust tutorial https://rust-unofficial.github.io/too-many-lists/ about failing to kill LinkedList. One philosophy (and the one Rust chose) for a stdlib is that this is only where things should live when they're so commonly needed that essentially everybody needs them either directly or to talk about. So, HashTable is needed by so much otherwise unrelated software that qualifies, BloomFilter, while it's real useful for some people, not so much. Aria cleaned out Rust's set of standard library containers before Rust 1.0, trying to keep only those most people would need. LinkedList isn't a good general purpose data structure, but, it was too popular and Aria was not able to remove it.

    Having multiple hash tables feels like a win (they're optimized for different purposes) but may cost too much in terms of the necessary testing to ensure they all hit the quality you want.

  • Was Rust Worth It?
    18 projects | news.ycombinator.com | 25 Oct 2023
    > Cyclic references can be dealt with runtime safety checks too - like Rc and Weak.

    Indeed. Starting out with code sprinkled with Rc, Weak, RefCell, etc is perfectly fine and performance will probably not be worse than in any other safe languages. And if you do this, Rust is pretty close to those languages in ease of use for what are otherwise complex topics in Rust.

    A good reference for different approaches is Learn Rust With Entirely Too Many Linked Lists https://rust-unofficial.github.io/too-many-lists/

  • What are some of projects to start with for a beginner in rust but experienced in programming (ex: C++, Go, python) ?
    3 projects | /r/rust | 31 May 2023
  • How to start learning a systems language
    7 projects | /r/rust | 17 May 2023
    Second, once you've finished something introductory like The Book, read Learning Rust With Entirely Too Many Linked Lists. It really helped me to understand what ownership and borrowing actually mean in practical terms. If you don't mind paying for learning materials, a lot of people recommend Programming Rust, Second Edition by Blandy, Orendorff, and Tindall as either a complement, follow-up, or alternative to The Book.
  • My team might work with Rust! But I need good article recommendations
    2 projects | /r/rust | 10 May 2023
  • Conversion?
    3 projects | /r/rust | 6 May 2023
    Learning Rust With Entirely Too Many Linked Lists which highlights a lot of the differences with how you need to structure your code in Rust compared to other languages.

What are some alternatives?

When comparing book and too-many-lists you can also consider the following projects:

rust-by-example - Learn Rust with examples (Live code editor included)

rust - Empowering everyone to build reliable and efficient software.

Rustlings - :crab: Small exercises to get you used to reading and writing Rust code!

solana-program-library - A collection of Solana programs maintained by Solana Labs

CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

nomicon - The Dark Arts of Advanced and Unsafe Rust Programming

easy_rust - Rust explained using easy English

github-cheat-sheet - A list of cool features of Git and GitHub.

x11rb - X11 bindings for the rust programming language, similar to xcb being the X11 C bindings

patterns - A catalogue of Rust design patterns, anti-patterns and idioms