boa
tokio
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boa | tokio | |
---|---|---|
20 | 196 | |
4,679 | 24,610 | |
4.1% | 2.5% | |
9.8 | 9.5 | |
4 days ago | 6 days ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
boa
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A list of JavaScript engines, runtimes, interpreters
boa
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Boa JavaScript Engine v0.17 released
Yeah, pretty much. I'm not sure if we're gonna need to implement Static Shapes first but at least we need to make it possible to separate codeblocks from contexts for this to be feasible.
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.67]
Hi, I'm looking for full time work and I'm interested in roles related to compilers, developer tools and systems. I'm a college senior(graduating on May, 2023) and have been working as an [IOS Developer](https://www.cyengagement.org/) for the past two years. At University, I took a compilers class where I learnt to use LLVM and MLIR to compile programs to various architectures. In Oct. 2022, I was selected to attend the [Programming Language Implementation Summer School](https://pliss.org/2022/) where I got to learn about compiler implementation and language tools from leading researchers around the world. Recently, I have been contributing to [Boa](https://github.com/boa-dev/boa), an embeddable Javascript engine written in Rust, by fixing issues and implementing features to improve conformance with ECMAScript specification. Aside from working on compilers, I have volunteered at conferences like ICFP'21 and PLDI'22 to familiarize myself with latest research in the field of compilers. You can find more information about me and my work in my [blog](https://veera.app) and Github [profile](https://github.com/veera-sivarajan). Thank you for your time and consideration.
- How dare you call Node.js "blazing fast"!
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Really it have to be some kind of virus that spreads sneakly
I have great news
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Adding a JavaScript interpreter to your Rust project
I already use it in my project to run some parts of the youtube js player. I must say it was broken on one version of the player because of a generated regex inside (more on the issue), but definitely recommending.
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Dune: A new JavaScript and TypeScript runtime built in Rust
I would be curious how much effort it would be to swap boa for V8 to have an all Rust runtime :) If it's not meant to be a production-ready project anyways.
- Boa – Experimental JavaScript lexer, parser and interpreter written in Rust
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Boa release v0.15: A JavaScript engine written in Rust
We'd love to see these benchmarks too! We have an open issue to set-up these benchmarks: https://github.com/boa-dev/boa/issues/1924
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Implementing a safe garbage collector in Rust
Although you probably could use it for something else, Boa[1] is a good demonstration of this (it uses the GC crate, but the same principle probably applies).
[1]: https://github.com/boa-dev/boa
tokio
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On Implementation of Distributed Protocols
Being able to control nondeterminism is particularly useful for testing and debugging. This allows creating reproducible test environments, as well as discrete-event simulation for faster-than-real-time simulation of time delays. For example, Cardano uses a simulation environment for the IO monad that closely follows core Haskell packages; Sui has a simulator based on madsim that provides an API-compatible replacement for the Tokio runtime and intercepts various POSIX API calls in order to enforce determinism. Both allow running the same code in production as in the simulator for testing.
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I pre-released my project "json-responder" written in Rust
tokio / hyper / toml / serde / serde_json / json5 / console
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Cryptoflow: Building a secure and scalable system with Axum and SvelteKit - Part 0
tokio - An asynchronous runtime for Rust
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Top 10 Rusty Repositories for you to start your Open Source Journey
3. Tokio
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API Gateway, Lambda, DynamoDB and Rust
The AWS SDK makes use of the async capabilities in the Tokio library. So when you see async in front of a fn that function is capable of executing asynchronously.
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The More You Gno: Gno.land Monthly Updates - 6
Petar is also looking at implementing concurrency the way it is in Go to have a fully functional virtual machine as it is in the spec. This would likely attract more external contributors to developing the VM. One advantage of Rust is that, with the concurrency model, there is already an extensive library called Tokio which he can use. Petar stresses that this isn’t easy, but he believes it’s achievable, at least as a research topic around determinism and concurrency.
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Consuming an SQS Event with Lambda and Rust
Another thing to point out is that async is a thing in Rust. I'm not going to begin to dive into this paradigm in this article, but know it's handled by the awesome Tokio framework.
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netcrab: a networking tool
So I started by using Tokio, a popular async runtime. The docs and samples helped me get a simple outbound TCP connection working. The Rust async book also had a lot of good explanations, both practical and digging into the details of what a runtime does.
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Thread-per-Core
Regarding the quote:
> The Original Sin of Rust async programming is making it multi-threaded by default. If premature optimization is the root of all evil, this is the mother of all premature optimizations, and it curses all your code with the unholy Send + 'static, or worse yet Send + Sync + 'static, which just kills all the joy of actually writing Rust.
Agree about the melodramatic tone. I also don't think removing the Send + Sync really makes that big a difference. It's the 'static that bothers me the most. I want scoped concurrency. Something like <https://github.com/tokio-rs/tokio/issues/2596>.
Another thing I really hate about Rust async right now is the poor instrumentation. I'm having a production problem at work right now in which some tasks just get stuck. I wish I could do the equivalent of `gdb; thread apply all bt`. Looking forward to <https://github.com/tokio-rs/tokio/issues/5638> landing at least. It exists right now but is experimental and in my experience sometimes panics. I'm actually writing a PR today to at least use the experimental version on SIGTERM to see what's going on, on the theory that if it crashes oh well, we're shutting down anyway.
Neither of these complaints would be addressed by taking away work stealing. In fact, I could keep doing down my list, and taking away work stealing wouldn't really help with much of anything.
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PHP-Tokio – Use any async Rust library from PHP
The PHP <-> Rust bindings are provided by https://github.com/Nicelocal/ext-php-rs/ (our fork of https://github.com/davidcole1340/ext-php-rs with a bunch of UX improvements :).
php-tokio's integrates the https://revolt.run event loop with the https://tokio.rs event loop; async functionality is provided by the two event loops, in combination with PHP fibers through revolt's suspension API (I could've directly used the PHP Fiber API to provide coroutine suspension, but it was a tad easier with revolt's suspension API (https://revolt.run/fibers), since it also handles the base case of suspension in the main fiber).
What are some alternatives?
starlight - JS engine in Rust
async-std - Async version of the Rust standard library
RustPython - A Python Interpreter written in Rust
Rocket - A web framework for Rust.
napi-rs - A framework for building compiled Node.js add-ons in Rust via Node-API
hyper - An HTTP library for Rust
deno - A modern runtime for JavaScript and TypeScript.
futures-rs - Zero-cost asynchronous programming in Rust
Rust - All Algorithms implemented in Rust
smol - A small and fast async runtime for Rust
firecracker - Secure and fast microVMs for serverless computing.
rayon - Rayon: A data parallelism library for Rust