boa
tauri
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boa | tauri | |
---|---|---|
20 | 469 | |
4,679 | 77,154 | |
4.1% | 2.8% | |
9.8 | 9.8 | |
4 days ago | 4 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
boa
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A list of JavaScript engines, runtimes, interpreters
boa
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Boa JavaScript Engine v0.17 released
Yeah, pretty much. I'm not sure if we're gonna need to implement Static Shapes first but at least we need to make it possible to separate codeblocks from contexts for this to be feasible.
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.67]
Hi, I'm looking for full time work and I'm interested in roles related to compilers, developer tools and systems. I'm a college senior(graduating on May, 2023) and have been working as an [IOS Developer](https://www.cyengagement.org/) for the past two years. At University, I took a compilers class where I learnt to use LLVM and MLIR to compile programs to various architectures. In Oct. 2022, I was selected to attend the [Programming Language Implementation Summer School](https://pliss.org/2022/) where I got to learn about compiler implementation and language tools from leading researchers around the world. Recently, I have been contributing to [Boa](https://github.com/boa-dev/boa), an embeddable Javascript engine written in Rust, by fixing issues and implementing features to improve conformance with ECMAScript specification. Aside from working on compilers, I have volunteered at conferences like ICFP'21 and PLDI'22 to familiarize myself with latest research in the field of compilers. You can find more information about me and my work in my [blog](https://veera.app) and Github [profile](https://github.com/veera-sivarajan). Thank you for your time and consideration.
- How dare you call Node.js "blazing fast"!
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Really it have to be some kind of virus that spreads sneakly
I have great news
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Adding a JavaScript interpreter to your Rust project
I already use it in my project to run some parts of the youtube js player. I must say it was broken on one version of the player because of a generated regex inside (more on the issue), but definitely recommending.
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Dune: A new JavaScript and TypeScript runtime built in Rust
I would be curious how much effort it would be to swap boa for V8 to have an all Rust runtime :) If it's not meant to be a production-ready project anyways.
- Boa – Experimental JavaScript lexer, parser and interpreter written in Rust
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Boa release v0.15: A JavaScript engine written in Rust
We'd love to see these benchmarks too! We have an open issue to set-up these benchmarks: https://github.com/boa-dev/boa/issues/1924
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Implementing a safe garbage collector in Rust
Although you probably could use it for something else, Boa[1] is a good demonstration of this (it uses the GC crate, but the same principle probably applies).
[1]: https://github.com/boa-dev/boa
tauri
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Tauri CRUD Boilerplate
Hi, dear Tauri! Long time no see. I published my first post, Developing a Desktop Application via Rust and NextJS. The Tauri Way almost a year ago. Since then, Tauri has become stronger. I'm happy about that! And now, I am very pleased to make a useful contribution to the Tauri community. As a full-stack developer, I frequently face situations where I need to start a DB-based UI project as fast as possible. It's stressful if I need to start the project from 100% scratch. I prefer to keep some boilerplates on hand, which will save me time and nerves and will be the subject of this article.
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Show HN: Floro – Visual Version Control for static assets and strings
Hey Thanks!
Just electron & vite. I might actually migrate off electron, Tauri (https://tauri.app/) seems to be getting more stable and it's gotten great reviews.
I think this is the boilerplate I used though https://github.com/cawa-93/vite-electron-builder.
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3D and 2D: Testing out my cross-platform graphics engine
Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.
To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.
IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.
On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?
[0]: https://github.com/WebAssembly/component-model/blob/main/des...
[1]: https://github.com/WebAssembly/component-model/blob/main/des...
[2]: https://tauri.app/
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Interview with Colin Lienard, Founder of GitLight
Welcome to the 2nd episode of our series “Building with Tauri”, where we chat with developers who build amazing projects and products using Tauri.
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Building W-9 Crafter
Tauri seemed like the "thing" I should switch to because everybody loves Rust (heh), and because it ships significantly smaller apps.
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Tauri + React + ShadcnUI
First of all, I will be using npm as my package manager but feel free to use whatever you prefer. Find more info here.
- Slint 1.5: Embracing Android, Improving Live-Preview, and Pythonic Slint
- Shoes makes building little graphical programs for Mac, Windows, Linux simple
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Tauri - Rust, Js and Native Apps
Today I'm talking about Tauri! Do you know all the various tools that allow you to develop native applications starting from web languages? They often need an intermediate compilation, in the middle of which you end up encountering various problems not always transparent and directly solvable with a language mostly detached from native development. On the other hand, there's still the ease of developing attractive and easily usable interfaces, which are more difficult to develop with low level languages.
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Why Bloat Is Still Software's Biggest Vulnerability
I think Tauri is the most established framework using that approach
https://tauri.app
What are some alternatives?
starlight - JS engine in Rust
Wails - Create beautiful applications using Go
RustPython - A Python Interpreter written in Rust
neutralinojs - Portable and lightweight cross-platform desktop application development framework
napi-rs - A framework for building compiled Node.js add-ons in Rust via Node-API
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
deno - A modern runtime for JavaScript and TypeScript.
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
Rust - All Algorithms implemented in Rust
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
firecracker - Secure and fast microVMs for serverless computing.
iced - A cross-platform GUI library for Rust, inspired by Elm