blubber-server VS haskanoid

Compare blubber-server vs haskanoid and see what are their differences.

haskanoid

A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support. (by ivanperez-keera)
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blubber-server haskanoid
- 3
2 270
- -
0.0 8.0
almost 8 years ago about 1 year ago
Haskell Haskell
GNU Affero General Public License v3.0 only LicenseRef-OtherLicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

blubber-server

Posts with mentions or reviews of blubber-server. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning blubber-server yet.
Tracking mentions began in Dec 2020.

haskanoid

Posts with mentions or reviews of haskanoid. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

What are some alternatives?

When comparing blubber-server and haskanoid you can also consider the following projects:

blubber - The blubber client

aeson-tiled - Aeson instances for Tiled map editor types

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

breakout - Breakout

octane

affection

tetris - A terminal interface for Tetris

dominion - A Dominion simulator in Haskell

Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems

dice - Simplistic D&D style dice-rolling system.

Monadius - 2-D arcade scroller

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at