blockly
enso
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blockly | enso | |
---|---|---|
54 | 83 | |
12,039 | 7,281 | |
0.9% | 8.3% | |
9.2 | 9.9 | |
7 days ago | 4 days ago | |
TypeScript | Scala | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blockly
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⚧︎ Super Smash Siblings Trans
Unless it would contradict canon, every stage is very bright, highly interactive, full of pre-placed items, and so huge that you can usually run from your NPC opponents and enjoy exploring the stage in peace while they catch up to you. All buildings have Linux computers with actual internet access that allow you to program and print out your own projectiles/books/flags/UNO reverse cards/shinigami eyes/soupcans/cis TERF tears/masks/custom-made programs which can then be inserted into a different computer, but all without tracking any of your browser history; closets that you can enter; bookshelves containing the books mentioned in Masterpieces that you can either read in-game or throw to make random sentences/verses/comics from the book appear; and bathrooms with working mirrors that you can enter but their exact content and whether they're gendered or not depends on the stage.
- Scratch is the world’s largest coding community for children
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Am I wrong?
And as a corollary, Blockly: https://developers.google.com/blockly
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Ask HN: S/W development text editor have feature colorizing every iteration?
** https://developers.google.com/blockly
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Godot 4.0 will discontinue visual scripting
huh, i wonder it is possible to just do visual editor on top of gdscript instead similar to https://developers.google.com/blockly/
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My Google Summer of Code 2022 – Google Blockly Workspace MultiSelect Plugin
In addition, I disable the drag surface feature in Blockly, which stops us from moving multiple blocks simultaneously. Also, there's evidence suggesting that we can perform better without a drag surface.
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Interesting examples of visual programming?
For an idea of what a library of programming units looks like, there's Google's Blockly (descended from Scratch) https://developers.google.com/blockly
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Cool & useful JavaScript libraries
Blockly : The web-based visual programming editor.
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I've created Sequential Workflow Designer in pure Typescript
This is just a generic web component. You may take it and create what you want. Here a few ideas: * fullscreen * image filter * live testing * particles Basically, I would say, if are you creating a no-code app, that kind of a component is mandatory. On the market you can find some alternatives like Blockly.
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Is there any research or articles on different, more efficient compiler designs?
Why text as the input? Humans like text. Scratch/Blockly might be said not to have a parser. Simple LISPs' parsers can be trivial to the point of feeling more like deserialization than parsing.
enso
- Show HN: Flyde – an open-source visual programming language
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Visual Node Graph with ImGui
Although it's not quite the same, I do like what Enso[0] is bringing to the table, especially the 1:1 visual node/language interop. Whether this is generalisable to a fully decoupled interface remains to be seen, but there's definitely potential.
[0]: https://enso.org/
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Show HN: Ezno, a TypeScript checker written in Rust, is now open source
I think Enso is already taken by a YC company [0]. Could get confusing.
[0] https://enso.org
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.67]
COMPANY: Enso Inc. TYPE: Full time LOCATION: Europe and United States of America – fully distributed company REMOTE: Only remote VISA: No VISA required DESCRIPTION: Hi, we are Enso (enso.org, Y Combinator S21)! We are looking for an amazing Cloud engineer to join our core team. We are a remote first company, working in Europe and the USA.
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Ask HN: Has anyone fully attempted Bret Victor's vision?
Friends of mine are developing Enso (https://enso.org/), an interactive programming language with dual visual and textual representations.
Even well before Bret Victor's time, there were tools for visual programming. I have been using LabView to maintain data processing in an optical laboratory.
I think it's still pretty rough, but seems to be actively worked on and close to what you're talking about. It doesnt completely abandon text, but it has a neat dual representation. I didn't see it mentioned yet so I'll drop it here - https://enso.org/
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Modern Data Modeling: Start with the End?
> I'm convinced this entire space should be visual.
At my last 2 jobs I spent entirely too much time debugging Matillion jobs, which are visual. I have my doubts that it’s the panacea that it appears to be.
That said, you may find Enso particularly interesting: https://github.com/enso-org/enso
- November 15-19, 2022 FLiP Stack Weekly
- Enso: Hybrid visual and textual functional programming
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Show HN: A small, weird and unpractical programming language
I'm not sold on this pen & paper idea to be honest.
It looks slow and cumbersome. It misses all the advantages of using a computer.
How would for example code competition, context sensitive features, or refactoring work? How about editing features of a capable editor like this here:
It would be very hard, if even possible, to replicate such user experience with "pen & paper" (even if "pen and paper" would be digital).
I think programming could be improved. But not by going back in time.
Instead the "text" (code) should become even more interactive. I really like the ideas of e.g. Bret Victor in this regard:
http://worrydream.com/#!/LearnableProgramming
https://youtube.com/watch?v=8pTEmbeENF4
Or the ideas behind something like Enso:
Or "just" interactive notebooks…
Computers are so much more than pen & paper!
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"Liberating programming form monadic style" was only a pun on the parent post. :-)
If you do FP (functional programming) in an advanced typed language you will likely end up with code written in monadic style, meaning that you wrap all (effectful) computation in some monads.
In my opinion that's in the end not really much better than the usual imperative style—and that closes the circle to the original citation: "Can programming be liberated from the von Neumann style?" (which was the title of a quite important paper).
What are some alternatives?
Node RED - Low-code programming for event-driven applications
Rete.js - Rete.js is a framework for creating visual interfaces and workflows. It provides out-of-the-box solutions for visualization using various libraries and frameworks, as well as solutions for processing graphs based on dataflow and control flow approaches.
react-native - A framework for building native applications using React
Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core
GrapesJS - Free and Open source Web Builder Framework. Next generation tool for building templates without coding
imgui-node-editor - Node Editor built using Dear ImGui
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Svelte - Cybernetically enhanced web apps
scratch-www - Standalone web client for Scratch
Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.
litegraph.js - A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
Drawflow - Simple flow library 🖥️🖱️