bl3_save_edit VS bl3-save

Compare bl3_save_edit vs bl3-save and see what are their differences.

bl3_save_edit

Borderlands 3 Save/Profile Editor for Windows/MacOS and Linux! (by ZakisM)

bl3-save

CLI and Web-Based Save Editor for Borderlands 3 (by cfi2017)
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bl3_save_edit bl3-save
17 46
267 69
- -
0.0 0.0
about 1 year ago about 2 years ago
Rust Go
GNU General Public License v3.0 only MIT License
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bl3_save_edit

Posts with mentions or reviews of bl3_save_edit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-08.

bl3-save

Posts with mentions or reviews of bl3-save. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-15.
  • How to convert steam cloud save to normal save
    1 project | /r/borderlands3 | 15 May 2023
    hmm... i use this one here https://github.com/cfi2017/bl3-save
  • I need help modding a few scourges
    1 project | /r/borderlands3 | 6 Apr 2023
  • BL 3's gibbed save editor ctd
    2 projects | /r/borderlands3 | 15 Mar 2023
  • Better / easier save editor?
    3 projects | /r/borderlands3 | 8 Mar 2023
    Hi! :) This is the BL3 editor I use: https://github.com/cfi2017/bl3-save/releases/tag/v1.0.30 Scroll down to your system (it's probably Windows_x86) and download the one for you. To mod a character save, first make a backup of your save file so if it gets hosed you don't lose the character. On PC, you will need to have Borderlands 3 running, and you will need to be in-game with a character you are NOT modding or the game will overwrite your changes. You should set whatever platform (Epic, Steam) to backup your saves FROM your computer TO the cloud, or it'll download your unmodded save file. It can be helpful to have the character you're modding open in the game to look at what you have, but to save your changes in the editor, you'll need to exit the game to the main menu and load a different character before you hit "save." Pay attention to what you're doing because I'm a clumsy idiot and several times I've lost a half hour of work because I saved something wrong and then closed the editor. XD Make backups, make backups. On the PC open the save file in the editor and if you look at it for a bit it should make sense. Most of the gun/item components list their effects in the editor so you can really decide what build you want. It has a tab for importing items from LootLemon with *most* of the game's items so you don't have to hunt for codes. It has a button for copying an item code so you can put it on a list to copy-paste and you don't have to build your modded gear from scratch each time. It has 63 slots for each item that you can fill (unmodded items usually only use like 10 or 12 of those slots) with additional stuff ("My shield has 32 slots just for Recharge Delay!"). As for mixing items (like my Vladof Sickle with a Shredifier alt-fire) it's mostly experimentation. I feel like it's only possible to combine components from 2 Legendaries (try a Spy Revolver barrel on any Jakobs gun!) but I'm sort of lazy and really only mess with stuff I use regularly. There's a tab for modding your save profile (anything shared across your characters, like Guardian Rank or Golden Keys) but you need to be completely out of the game to mod it. I REALLY REALLY REALLY recommend making a backup or two of this file (there's two actually, profile.bak and profile.sav.bak in your character save folder) because the admittedly very little experimenting I did turned into a serious pain in the butt. Experiment and see where you get, tho! :) And sometimes in the editor the names don't match the part names, like how the Free Radical barrel is Barrel_Deatomizer2. The Wiki shows the unique item codes under the item name, which helps me. :) I can probably answer questions if you have any, but I find it pretty simple to use. :)
  • Looking for table of base weapon stats (not attachments)
    1 project | /r/borderlands3 | 7 Mar 2023
  • save editor
    1 project | /r/borderlands3 | 23 Feb 2023
  • Just an Idea
    1 project | /r/borderlands3 | 22 Jan 2023
  • I need help with a save
    1 project | /r/borderlands3 | 21 Jan 2023
  • I need all the heads it's an obsession
    1 project | /r/borderlands3 | 19 Jan 2023
    but when you install this save editor : https://github.com/cfi2017/bl3-save
  • My character is corrupt, how do I get it back?
    1 project | /r/borderlands3 | 7 Jan 2023

What are some alternatives?

When comparing bl3_save_edit and bl3-save you can also consider the following projects:

quickwit - Quickwit is a fast and cost-efficient distributed search engine for large-scale, immutable data. [Moved to: https://github.com/quickwit-oss/quickwit]

BL3SaveEditor - A desktop based save and profile editor for Borderlands 3

iced - A cross-platform GUI library for Rust, inspired by Elm [Moved to: https://github.com/iced-rs/iced]

bl3mods - Community Borderlands 3 Mods Repository

pw-viz - Pipewire graph editor written in Rust. WIP⚠️

BL3SaveEditor - A desktop based save and profile editor for Borderlands 3

probe-rs - A debugging toolset and library for debugging embedded ARM and RISC-V targets on a separate host

areweguiyet - A website built for the Rust community

gitarena - Software development platform with built-in vcs, issue tracking and code review

bevy - A refreshingly simple data-driven game engine built in Rust

iced - A cross-platform GUI library for Rust, inspired by Elm

valheim-docker - Valheim Docker powered by Odin. The Valheim dedicated gameserver manager which is designed with resiliency in mind by providing automatic updates, world backup support, and a user friendly cli interface.