bl3_save_edit
bl3-save
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bl3_save_edit | bl3-save | |
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17 | 46 | |
267 | 69 | |
- | - | |
0.0 | 0.0 | |
about 1 year ago | about 2 years ago | |
Rust | Go | |
GNU General Public License v3.0 only | MIT License |
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bl3_save_edit
- Better / easier save editor?
- Item codes anyone?
- Best item editor now that bl3editor.com is gone?
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I’m new to borderlands but just started with 3 and I’m wondering is there a way to upgrade your guns? Or do I just get new ones when they start getting weak?
well.... you CAN upgrade your guns.... it's just frowned upon.
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What Save editor are you people using because I cant find one that is not sketchy or not available
I personally use the Zakis Editor from the Bl3 Modding Discord
- I have a question about save editors.
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How's the GUI-creation side of Rust looking nowadays?
iced is pretty good, I was able to create a GUI like this. It's still missing some features like multiple windows and popup menus.
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GUI libraries to explore?
iced looks really promising but I think needs work documentation wise. Does have a very active development team despite being in its infancy.
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modded wepons
This one's (Zakis') is pretty good and will let you slap stuff together up to a point. It also has Lootlemon integrstion. When the new vault card came out i didnt want to cheese it THAT hard with the 100x xp mod, so i added Moxxx's endowment and an xp passive to the Ice breaker static charge i was using, worked fine.
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I need help installing ZakisM's save editor.
this is the save editor https://github.com/ZakisM/bl3_save_edit
bl3-save
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How to convert steam cloud save to normal save
hmm... i use this one here https://github.com/cfi2017/bl3-save
- I need help modding a few scourges
- BL 3's gibbed save editor ctd
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Better / easier save editor?
Hi! :) This is the BL3 editor I use: https://github.com/cfi2017/bl3-save/releases/tag/v1.0.30 Scroll down to your system (it's probably Windows_x86) and download the one for you. To mod a character save, first make a backup of your save file so if it gets hosed you don't lose the character. On PC, you will need to have Borderlands 3 running, and you will need to be in-game with a character you are NOT modding or the game will overwrite your changes. You should set whatever platform (Epic, Steam) to backup your saves FROM your computer TO the cloud, or it'll download your unmodded save file. It can be helpful to have the character you're modding open in the game to look at what you have, but to save your changes in the editor, you'll need to exit the game to the main menu and load a different character before you hit "save." Pay attention to what you're doing because I'm a clumsy idiot and several times I've lost a half hour of work because I saved something wrong and then closed the editor. XD Make backups, make backups. On the PC open the save file in the editor and if you look at it for a bit it should make sense. Most of the gun/item components list their effects in the editor so you can really decide what build you want. It has a tab for importing items from LootLemon with *most* of the game's items so you don't have to hunt for codes. It has a button for copying an item code so you can put it on a list to copy-paste and you don't have to build your modded gear from scratch each time. It has 63 slots for each item that you can fill (unmodded items usually only use like 10 or 12 of those slots) with additional stuff ("My shield has 32 slots just for Recharge Delay!"). As for mixing items (like my Vladof Sickle with a Shredifier alt-fire) it's mostly experimentation. I feel like it's only possible to combine components from 2 Legendaries (try a Spy Revolver barrel on any Jakobs gun!) but I'm sort of lazy and really only mess with stuff I use regularly. There's a tab for modding your save profile (anything shared across your characters, like Guardian Rank or Golden Keys) but you need to be completely out of the game to mod it. I REALLY REALLY REALLY recommend making a backup or two of this file (there's two actually, profile.bak and profile.sav.bak in your character save folder) because the admittedly very little experimenting I did turned into a serious pain in the butt. Experiment and see where you get, tho! :) And sometimes in the editor the names don't match the part names, like how the Free Radical barrel is Barrel_Deatomizer2. The Wiki shows the unique item codes under the item name, which helps me. :) I can probably answer questions if you have any, but I find it pretty simple to use. :)
- Looking for table of base weapon stats (not attachments)
- save editor
- Just an Idea
- I need help with a save
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I need all the heads it's an obsession
but when you install this save editor : https://github.com/cfi2017/bl3-save
- My character is corrupt, how do I get it back?
What are some alternatives?
quickwit - Quickwit is a fast and cost-efficient distributed search engine for large-scale, immutable data. [Moved to: https://github.com/quickwit-oss/quickwit]
BL3SaveEditor - A desktop based save and profile editor for Borderlands 3
iced - A cross-platform GUI library for Rust, inspired by Elm [Moved to: https://github.com/iced-rs/iced]
bl3mods - Community Borderlands 3 Mods Repository
pw-viz - Pipewire graph editor written in Rust. WIP⚠️
BL3SaveEditor - A desktop based save and profile editor for Borderlands 3
probe-rs - A debugging toolset and library for debugging embedded ARM and RISC-V targets on a separate host
areweguiyet - A website built for the Rust community
gitarena - Software development platform with built-in vcs, issue tracking and code review
bevy - A refreshingly simple data-driven game engine built in Rust
iced - A cross-platform GUI library for Rust, inspired by Elm
valheim-docker - Valheim Docker powered by Odin. The Valheim dedicated gameserver manager which is designed with resiliency in mind by providing automatic updates, world backup support, and a user friendly cli interface.