binaryen
wasm-bindgen
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binaryen | wasm-bindgen | |
---|---|---|
14 | 44 | |
7,087 | 7,249 | |
1.5% | 1.4% | |
9.8 | 9.2 | |
7 days ago | 3 days ago | |
WebAssembly | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
binaryen
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Bring garbage collected programming languages efficiently to WebAssembly
The Binaryen wasm optimizer (mentioned in the article) is always open for contributions,
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Random Testing of WebAssembly Implementations Using Semantically Valid Programs
The end of the related work section cites both wasm-smith and the Binaryen fuzzer (https://github.com/WebAssembly/binaryen/wiki/Fuzzing) and says, "They both provide a fuzzer that turns a stream of bytes into a WebAssembly module in order to test implementations. Their fuzzers always generate semantically valid test cases, but lack the targeting and tuning that Xsmith provides."
I look forward to reading more about how they do the targeting and tuning.
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Web assembly book?
Binaryen or the LLVM of wasm: https://github.com/WebAssembly/binaryen
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You can reduce web build file size by 4mb by using Binaryen
Download Binaryen
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What's the best way to generate WASM programmatically?
Probably https://github.com/WebAssembly/binaryen/, there were various rust bindings to it.
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Build a WebAssembly Language for Fun and Profit: Code Generation
The final phase of our compiler is code generation. This phase takes the AST and converts it to a set of executable instructions. In our case, WebAssembly. To accomplish this, we are going to use a popular WebAssembly compiler toolchain called binaryen.
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Build a WebAssembly Language for Fun and Profit: Lexing
In this guide, we will be using TypeScript and NodeJS. The concepts are highly portable, so feel free to use the environment you're most comfortable with. Our only major dependency, binaryen, has a simple C API. You are welcome to skip ahead to the next section if you're using a different language.
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Rust and WebAssembly without a Bundler
What are the size and performance benefits of processing the Wasm payload with wasm-opt?
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Is WebAssembly Text (WAT) Just Another IR?
I would recommend looking into binaryen as it has it's own IR and can perform optimizations over it. It's also simpler than LLVM and has the option to produce binaries with debug names.
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What are the advantages or disadvantages of compiling to VM Bytecode vs native machine code?
You can also use binaryen to optimize your wasm output
wasm-bindgen
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If the native speed DOM/Web API for Rust becomes a reality, would you be willing to build your web apps with Rust and HTML/CSS?
Another strange issue could be seen in the strict class heritage organized definition of the DOM, which can not be handled very well by rust because of a still unsolved bindgen issue (#210).
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Rust + WASM + Typescript [+ React]
For a much simpler but less flexible approach there's wasm-pack for creating JS packages from Rust, and wasm-bindgen for easy interop. Both have very good documentation.
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We Just Released our Rust WebTransport Teleconferencing System - Here are Some Lessons Learned
We encountered quite a few hurdles on our journey. For one, we had to build our own yew-webtransport and yew-websocket integration from scratch by adding WebTransport definitions to wasm-bindgen (pull request link). We also had to add WebTransport support to the h3 crate (pull request link). co-created by @ten3roberts
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Looking to create a backend service for a website in Rust and Iām wondering on how to best do it
Go with your WebAssembly module idea. Since it sounds like your chess engine does not draw a UI, it shouldn't be too difficult. wasm-bindgen will be your best friend.
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Ask HN: How can a BE/infra developer handle the FE side of personal projects?
I've never tried it, but apparently some bindings exist, e.g. https://github.com/rustwasm/wasm-bindgen
So you can either try manipulating the DOM w/ some bindings or draw to canvas.
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I'm trying to compile my rust code to wasm but wasm_bindgen says the trait bound `(Vec<i32>, Vec<i32>): IntoWasmAbi` is not satisfied.
Google also brings up this GitHub issue.
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Deno Fresh WASM: Code Modules in Rust
If you want to learn more on wasm-pack, there is a wasm-pack book as well as some fairly detailed wasm-bindgen docs. There are a few resources for learning Rust itself in the December newsletter. Finally, please get in touch if you would like to see more content on Deno and Fresh. I hope you found the content useful and am keen to hear about possible improvements.
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Swift Achieved Dynamic Linking Where Rust Couldn't
Love the article.
In my mind I see the problem of dynamic linking in rust to have a bunch of overlap with the "I want this rust library to be exposed in my higher level GC'd language with minimal safety/handwritten bindings" problem.
My hunch is that the lack of expressiveness of the C ABI is holding back both. the thing I'd love to see some sort of "higher level than the C ABI" come out. And something like `wasm-bindgen`[0] to exist for more languages.
Here's a link to the rust "interopable_api" proposal! I don't understand all the implications, but it seems to be in the right direction https://github.com/rust-lang/rust/pull/105586
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The Next Browser Language
Rust has https://github.com/rustwasm/wasm-bindgen and https://crates.io/crates/sledgehammer, the latter of which batches together JS calls to reduce the FFI cost. https://dioxuslabs.com/ uses these to great effect.
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1Password releases Typeshare, the "ultimate tool for synchronizing your type definitions between Rust and other languages for seamless FFI"
This seems like it could be super useful for integrating with wasm-bindgen and TypeScript. Last I checked, the types generated by wasm-bindgen left a lot to be desired (no disrespect intended, wasm-bindgen is an awesome project). A few years ago, I contributed the skip_typescript attribute to wasm_bindgen that allowed you to override the type generation by hand-writing your own types (using a custom typescript section), but I wonder if this could simply generate higher quality types without the manual intervention.
What are some alternatives?
wasi-sdk - WASI-enabled WebAssembly C/C++ toolchain
wasm-pack - š¦āØ your favorite rust -> wasm workflow tool!
wasi-libc - WASI libc implementation for WebAssembly
react-three-fiber - šØš A React renderer for Three.js
asyncify - Standalone Asyncify helper for Binaryen
wasmer - š The leading Wasm Runtime supporting WASIX, WASI and Emscripten
EasyOCR - Ready-to-use OCR with 80+ supported languages and all popular writing scripts including Latin, Chinese, Arabic, Devanagari, Cyrillic and etc.
wasmtime - A fast and secure runtime for WebAssembly
workers-wasi
trunk - Build, bundle & ship your Rust WASM application to the web.
rusqlite - Ergonomic bindings to SQLite for Rust