bevy_quinnet
A Client/Server game networking plugin using QUIC, for the Bevy game engine. (by Henauxg)
bevy_smud
Sdf 2d shape renderer for Bevy (by johanhelsing)
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bevy_quinnet | bevy_smud | |
---|---|---|
1 | 4 | |
192 | 132 | |
- | - | |
7.6 | 7.2 | |
about 2 months ago | 3 months ago | |
Rust | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bevy_quinnet
Posts with mentions or reviews of bevy_quinnet.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-07.
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durian - a high-level general purpose client/server networking library
i've been using bevy_quinnet for my personal networking needs and loving it, and this is also built on top of quinn/QUIC so i'm starring :)
bevy_smud
Posts with mentions or reviews of bevy_smud.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-21.
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How to make a 2D torus in Bevy?
Also bevy_smud
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Bevy vector graphics library?
bevy_smud is another option if you want to work with sdf. I haven't used it myself yet but it looks really interesting.
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Bevy 0.8
I made a project that's in some ways a fork of bevy_sprite's batching. I do batching of sdf shapes, perhaps you'll be able to make sense of it. https://github.com/johanhelsing/bevy_smud . I haven't updated it for bevy 0.8 yet, but at least its bevy-main branch is more or less up-to-date
- bevy_smud: An experimental crate for drawing sdf shapes with Bevy
What are some alternatives?
When comparing bevy_quinnet and bevy_smud you can also consider the following projects:
fabruic - An easy-to-use QUIC-based protocol that supports reliable payload delivery.
bevy - My fork of bevy with OpenXR support
bevy_common_assets - Collection of generic asset loaders for common file formats
femtovg
bevy - A refreshingly simple data-driven game engine built in Rust
bevy-website - The source files for the official Bevy website
bevy - A refreshingly simple data-driven game engine built in Rust
bevy_more_shapes - More shapes for the bevy game engine
bevy_jam_3 - Side Effects
femtovg - Antialiased 2D vector drawing library written in Rust
awesome-bevy - A collection of Bevy assets, plugins, learning resources, and apps made by the community
rfcs - Suggest changes to Bevy and view accepted designs