bevy_networking_turbulence VS rlua

Compare bevy_networking_turbulence vs rlua and see what are their differences.

bevy_networking_turbulence

Networking plugin for Bevy engine running on naia-socket and turbulence libraries (by smokku)

rlua

High level Lua bindings to Rust (by mlua-rs)
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bevy_networking_turbulence rlua
2 13
112 1,676
- 1.1%
6.1 8.2
about 2 years ago 3 months ago
Rust Rust
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bevy_networking_turbulence

Posts with mentions or reviews of bevy_networking_turbulence. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-01.

rlua

Posts with mentions or reviews of rlua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-19.

What are some alternatives?

When comparing bevy_networking_turbulence and rlua you can also consider the following projects:

laminar - A simple semi-reliable UDP protocol for multiplayer games

mlua

gRPC - The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)

hlua - Rust library to interface with Lua

netcrab - A multi-purpose TCP/UDP networking command line tool

janet - A dynamic language and bytecode vm

bincode - A binary encoder / decoder implementation in Rust.

kaboom.js - 💥 JavaScript game library

msgpack-rust - MessagePack implementation for Rust / msgpack.org[Rust]

Fennel - Lua Lisp Language

rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.