bevy_chess VS auto-traffic-control

Compare bevy_chess vs auto-traffic-control and see what are their differences.

auto-traffic-control

A video game for programmers about safely routing planes to an airport 🛬 (by jdno)
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bevy_chess auto-traffic-control
2 2
73 133
- -
0.0 3.5
8 months ago 9 months ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bevy_chess

Posts with mentions or reviews of bevy_chess. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-20.

auto-traffic-control

Posts with mentions or reviews of auto-traffic-control. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-14.
  • Java Multithreading Experience
    1 project | /r/javahelp | 30 Mar 2023
    I encourage you to write some sketches or toys explicitly using multithreading before introducing it into your work's codebase. For me, that most recently involved writing a game client for jdno's air traffic control simulator.
  • Auto Traffic Control – A gRPC Programming Air Traffic Control Game
    3 projects | news.ycombinator.com | 14 Aug 2022
    heh, I'm surprised it didn't include the automatic HN front-page keyword "... in Rust" https://github.com/jdno/auto-traffic-control/blob/main/Cargo...

    but, seriously, I wondered if one needed to deal with waypoints, but it seems that no, they are liberally available: https://auto-traffic-control.com/docs/coordinates#routing-gr...

    I like Zachtronics games as much as the next crazy person, but the thought of having to implement this for a game gives me anxiety

What are some alternatives?

When comparing bevy_chess and auto-traffic-control you can also consider the following projects:

not_snake_game - A snake-inspired game made in Rust using the Bevy game engine.

MurderUserDungeon - A game made for the Rusty Jam https://itch.io/jam/rusty-jam

awesome-bevy - A collection of Bevy assets, plugins, learning resources, and apps made by the community

RustyRustLessons - It contains all the basics concepts of rust in just six lesson only and you can learn each lesson by changing branch to each lesson.

Kataster - A single screen space shooter developed in Rust with 'bevy' and 'bevy_xbpd'

wombat - Cross platform gRPC client

rust-chess-3d - Learning Rust+Bevy using tutorials

hebi - A highly customizable snake clone made in Rust with the Bevy engine, named after the Japanese word for snake, 蛇.