best-of-python VS pymunk

Compare best-of-python vs pymunk and see what are their differences.

pymunk

Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python (by viblo)
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best-of-python pymunk
5 2
3,400 875
2.2% -
7.8 8.1
7 days ago about 1 month ago
Python Python
Creative Commons Attribution Share Alike 4.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

best-of-python

Posts with mentions or reviews of best-of-python. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-26.

pymunk

Posts with mentions or reviews of pymunk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-09.
  • Phyterminal: The Physics Renderer for Terminal, written in Python
    2 projects | /r/Python | 9 Sep 2021
    Phyterminal is a 2D-physics renderer for terminal, which uses Pymunk as its physics engine. Currently work in progress, but could be used in Windows, MacOS and Linux.
  • Unity Tutors (Ideally UK Based)
    1 project | /r/unity | 28 Jan 2021
    If your asking how he can learn about physics engine themselves and how they work, I think that a good starting point would be to program a naïve one. In Python it is relatively easy to draw simple shapes on screen (pyglet for instance) and to move them around. Then he could add his own physics logic to simulate the dynamics of his world. That is what pymunk (source) does.

What are some alternatives?

When comparing best-of-python and pymunk you can also consider the following projects:

Box - Python dictionaries with advanced dot notation access

VelcroPhysics - High performance 2D collision detection system with realistic physics responses.

fastapi-featureflags - FastAPI Feature Flags

pygame-2D-walk - A toy project for trying out pygame. A player-controlled character moving on a procedually-generated 2D map.

glom - ☄️ Python's nested data operator (and CLI), for all your declarative restructuring needs. Got data? Glom it! ☄️

pygame-text-input - a small module that enables you to input text with your keyboard using pygame

gTTS - Python library and CLI tool to interface with Google Translate's text-to-speech API

PyBox - A physics engine library in python for your games, for educational purposes, etc. Rendered using Pygame.

chepy - Chepy is a python lib/cli equivalent of the awesome CyberChef tool.

PyCollision - Quickly makes hitboxes given an image, useful for collision detection. view demo images: https://github.com/PaulleDemon/PyCollision/blob/main/DemoImages.md

webull - Unofficial APIs for Webull.

Fegaria-Remastered - Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.