Beef
LWDR
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Beef | LWDR | |
---|---|---|
26 | 4 | |
2,358 | 82 | |
0.7% | - | |
9.4 | 0.0 | |
5 days ago | almost 2 years ago | |
C++ | D | |
GNU General Public License v3.0 or later | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Beef
- Odin Programming Language
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Crystal 1.9.1 Is Released
Is it really a one man show? It looks like Beef Lang has excellent home page https://www.beeflang.org/ and I never heard about it until now.
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I'm sorry honey, it's just not working out. Our relationship worked when we were younger, but we're both older now and we've grown apart. This issue is to fully eliminate LLVM, Clang, and LLD libraries from the Zig project.
Jai is dead, this is the year of Beef from the genius behind Plants vs. Zombies and Bookworm Adventures Deluxe.
- The Beef Programming Language
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Transpiler to C++
On one hand, I feel there are so many similar languages out there {(Val, Vala, Vale, Corroded Iron, Beef, Zig, Carbon, cppfront, Jai)...}, that we don't need yet another, but also I encourage further thought because it may be inspiration for future improvements to C++ itself. The number one faux pas I see them make is trying to directly compete with C++ (inventing their own type system, their standard library, their build system, own package format...), whereas your (by its very nature as a transpiler) embraces C++.
- 0.43.4
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Sharing Saturday #428
This project is an exploration of two things. Firstly I wanted to dig into the exciting new language and IDE, Beef. If you're the low-level code oriented type I _highly_ recommend checking it out. Beef is a systems-level language (like C/C++) that borrows heavily from C# but ditches the garbage collector. It comes with a wonderful IDE and a great debugger and just an excellent work flow. Check it out at https://www.beeflang.org/.
- Suggest an interesting language for me to try out, that I can use for 2D Games. Something that I might not have considered, or is not particularly well known.
- Carbon - an experimental C++ successor language
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[OC] C++ developers be like...
That's why I love C#, Rust and Beef so much - no need to worry about pointers and segfaults and the code is generally nice to read unless you do something extremely crazy.
LWDR
- LWDR: Light Weight D Runtime
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What do people think of the C replacements, are anyone getting close?
3) There is alternate runtimes fro DLang that not have GC : https://github.com/0dyl/LWDR
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Driving with DLang
I would like to, so I'm writing LWDR to attempt to bridge that gap and allow usage of some of D's standard library on bare metal. It is experimental :/
- 0dyl/LWDR: Light Weight D Runtime. It is a ground-up implementation of a D runtime targeting the ARM Cortex-M microcontrollers and other microcontroller platforms with RTOSes
What are some alternatives?
Odin - Odin Programming Language
automem - C++-style automatic memory management smart pointers for D
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
individual-color-variation - Pokémon Platinum hack to make individual Pokémon have a unique color variation (+ some shiny color changes).
Vale - Compiler for the Vale programming language - http://vale.dev/
dpp - Directly include C headers in D source code
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
ispc - Intel® Implicit SPMD Program Compiler
bydgoszcz - simple, fast and efficient programming language
juCi++
reggae - Build system in D, Python, Ruby, Javascript or Lua