bbscript
Parses BBScript for various Arc System Works Games (by super-continent)
UKMM
A new mod manager for The Legend of Zelda: Breath of the Wild. Successor to BCML. (by NiceneNerd)
bbscript | UKMM | |
---|---|---|
1 | 4 | |
41 | 169 | |
- | - | |
6.7 | 9.0 | |
16 days ago | 16 days ago | |
Rust | Rust | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bbscript
Posts with mentions or reviews of bbscript.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-31.
UKMM
Posts with mentions or reviews of UKMM.
We have used some of these posts to build our list of alternatives
and similar projects.
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Cemu seems to be able to install BOTW mods. Should I use UKMM instead?
When I right click Breath of the Wild on CEMU and go to "Edit graphics pack" it seems there are some mods (like remove HUD elements, custom cel shading and glowing guardian color). Should I install mods using this CEMU feature, or should I use UKMM?
- So im having this error message in the mod manager for Breath of the wild "U-king mod manager"
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Can Cemu play an unpacked Wii U rom?
which format you can use depends on what mod manager you use. BCML only supports the RPX format, whereas UKMM (which is the successor to BCML, made by the same people) supports both RPX and WUA.
- the legend of zelda breath of the wild mod manager
What are some alternatives?
When comparing bbscript and UKMM you can also consider the following projects:
BakkesModSDK - The current BakkesModSDK (Unofficial SDK for Rocket League)
Second-Wind - Public Repo for Download Files
ggst-bbs-unpacker
egui-d3d11 - D3D11 backend for egui.
war-is-here
Hyrule-Compendium-API - An API serving data on all in-game items and regions in Breath of the Wild and Tears of the Kingdom.
jumpy - Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶
mint - Deep Rock Galactic mod loader and integration