basscss VS Tailwind CSS

Compare basscss vs Tailwind CSS and see what are their differences.

basscss

Low-level CSS Toolkit – the original Functional/Utility/Atomic CSS library (by basscss)
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basscss Tailwind CSS
6 1,275
5,829 78,166
0.3% 1.8%
0.0 9.4
over 1 year ago about 18 hours ago
CSS TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

basscss

Posts with mentions or reviews of basscss. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-10.
  • Past Informs the Present: Begin’s Approach to CSS
    9 projects | dev.to | 10 Jan 2023
    Note how each class in the atomic version maps to just a single CSS property and value. In fact, if I hadn’t included the second block, I bet you’d have had no problem determining each class’ effect from the markup alone! This is a hallmark of atomic CSS — the effect of a class is typically self evident from its name alone, whereas the specifics of a class name like media are more ambiguous.

    For anyone familiar with atomic CSS today, the example above will likely appear unremarkable. The transition towards this approach was anything but, however — and on some corners of the web today, debate still rages about whether atomic CSS has been the best or worst thing to happen to styling on the web since CSS.

    There was, however, clearly an appetite for this approach amongst a non-trivial swath of web developers: the year 2014 saw the release of both Adam Morse’s Tachyons and Brent Jackson’s Basscss, the first two frameworks to go all-in on atomic CSS. These frameworks were instrumental in writing the blueprints for the atomic CSS methodology and turning the status quo on its head — and indeed, the shift was so monumental that, within a number of years, ‘utility-first’ CSS frameworks started becoming multimillion dollar businesses.

    The atomization of CSS had officially begun.

    Atomic CSS: successes and perceived failures

    In order to understand the success of atomic CSS (even if that success remains a point of debate in some circles), we should first examine its principles, and the goals those principles seek to achieve. Many of these principles are derived from functional programming, hence the alternative name ‘functional CSS’. Additional inspiration came from the Unix philosophy.

    The most fundamental principles of atomic CSS are:

    Classes should have a single purpose.
    Classes should do one thing, and they should do it well. This makes each class more reusable. A class that applies a margin, and only a margin, is more reusable than a class that applies and margin and a text colour.
    A class’ effect should be self evident.
    There should be no mystery about the effect of using a class — clarity should always trump cleverness. The effect of a class named flex which sets the display property to flex is self evident. The effect of a class named media which may set any number of property values is ambiguous.
    Classes should be composable.
    Complex styles should be achieved by composing multiple single purpose classes together, rather than by writing new, complex, and less reusable classes.
    Classes should be immutable and free of side effects.
    For example, the underline class should only ever apply an underline style. It should never not apply the underline, or apply another style, or change any other property of any other element. Under no circumstances should it change the effect of another class.

    It’s important to note that these principles were not devised for their own sake — each plays an important role in authoring performant, maintainable, robust styles:

    • Single purpose classes are more reusable and composable than multipurpose classes. Thus, single purpose classes provide greater flexibility as well as reduced CSS file sizes, both at the outset of new projects and throughout their lifecycle (as fewer styles need to be added to deliver iterations and additions to UI).

    • Classes with singular, self evident effects reduce cognitive overhead for developers; the resultant styling systems are thus easier to learn, and this in turn helps frontend teams scale their efforts across people and time.

    • Classes which are immutable and free of side effects result in fewer bugs — and where bugs occur, easier debugging and resolution follows.

    In these ways and in others, I have always felt that the nature of atomic CSS flows very much with the grain of CSS itself. Remember that CSS was designed to be independent of markup, and atomic CSS is by design untethered to any particular markup structure or content based semantics. Atomic CSS also honors CSS’ specificity algorithm rather than attempting to game it — it does not concern itself with optimized selector ranking or scope, since every class is of single purpose and equal specificity. This also means CSS’ inheritance model becomes an advantage as it was originally intended: compositions can be built up with inheritance in mind, over several layers of markup.

    There are, however, many common objections raised against the atomic CSS methodology. In general, these tend to be:

    ’It’s not semantic.’
    We’ve touched on this already, but it’s worth repeating: semantics, accessibility, and clarity do matter, but with all due respect to Zeldman, there is nothing inherently unsemantic, inaccessible, or unclear about ‘visual class names’, nor is there a reason for CSS to map to the same semantics as HTML.
    ‘This is inline styles all over again.’
    Nope. Inline styles are defined in HTML; atomic classes are defined in a style sheet. Inline styles do not permit media queries, pseudo elements, or pseudo classes; atomic classes do. Inline styles have a specificity ranking of 1-0-0-0, which can only be outranked by !important; atomic classes have a specificity of 0-0-1-0, the same as any single class. An inline style’s source of truth is its own singular invocation on a given element; an atomic class’ source of truth is a style sheet. There is a lexical resemblance between class='red' and style='color: red'; this is where the similarities end.
    ‘Putting so many classes on my elements looks ugly/is hard to read.’
    Admittedly, doesn’t read like poetry (and yes, that snippet is taken from this very page as of this writing). However, something that is a delight is being able to rapidly iterate on this composition — from the logical origin of that composition (the markup), whether in the browser or my editor — to explore different combinatorial spaces within the bounds of a design system. Iterating in this fashion simply cannot be matched when using other methodologies.
    ‘This is so not DRY.’
    It’s true, atomic CSS can lead to repeating declarations of various styling rules — but I vastly prefer repeating declarations to repeating definitions (which, in my experience, are much harder to maintain). Also, remember that every time you repeat a class name, that’s one more addition you didn’t have to make to your style sheet! Ultimately, this is a matter of choosing what kind of repetition you want, not one of avoiding repetition altogether.
    ‘Atomic CSS is at odds with modern component modeling.’
    ‘Thinking in React’ is one of those articles that changed the way I thought about web development when it was published, and there’s no denying that building frontends on the web has become a component centric process. However, it’s important to differentiate the process of thinking in components and the process of styling components. A conceptual abstraction does not require an equivalent material abstraction, and the fact of a component’s existence does not necessitate a dedicated CSS class.
    ‘This still doesn’t solve the problem of global scope or one off styles.’
    It doesn’t, and in fact atomic CSS is not designed for this. For scoped or one off styles, a different approach is absolutely required.

    Atomic CSS can provide a fantastic foundation that covers the vast majority of styling needs for a given website and its constituent components, and it can deliver those styles in a fraction of the file size and complexity of other methodologies. To be clear, these claims are not theoretical: this has been my experience both as a contributor and leader of frontend teams over the past 8 years, and the same has been true for many others both within and outside of my professional circle. But as we’ve noted, atomic CSS doesn’t cover every use case: scoped and one off styles are not part of its wheelhouse. So what’s to be done when a need for these sorts of styles emerges?

    Going bespoke

    Photograph of a blacksmith working metal at a grinder.
    Photo by Chris Ralston on Unsplash

    Where one off styles are needed, or where we want to ensure certain styles are scoped to a given component, additional measures beyond an atomic CSS methodology will be required. There are several techniques that can be used to address these concerns, with a few notable examples having become more popular in recent years:

    CSS in JS
    The obvious contender in this list. I used CSS in JS for many years myself, and have to say the developer ergonomics are pretty impressive, as is the ability to leverage both repeatable and bespoke, scoped styles (especially when using libraries like Styled System or Theme UI). Unfortunately, great developer ergonomics and scoping are not enough. CSS in JS can add significant weight to client side bundles, along with increased setup complexity (especially when server side rendering is involved). Some solutions can also lock you in to certain frontend frameworks, limiting the portability of your styles. There are some solutions emerging to address these concerns (e.g. Vanilla Extract), but at the end of the day, I admit I’m growing tired of learning abstractions of CSS — there are so many more valuable things I could be doing with my time. This isn’t necessarily a popular opinion, but I think CSS is actually pretty amazing on its own, and the closer to the metal I can stay, the happier I am.
    CSS Modules
    The name may suggest that CSS Modules are part of the CSS spec, but this is not the case. CSS Modules allow authors to extract styles from a vanilla .css file and into a JavaScript file containing markup; at build time, these extracted styles are then regenerated as locally scoped styles wherever they are used. This seems to offer some of the benefits of CSS in JS, but without the ergonomics of colocating styles, content, and behavior within a given component.
    Shadow DOM
    Shadow DOM is a web standards specification which is designed to provide encapsulation of content, styles, and behavior — but it has a number of hard to swallow caveats. For one, Shadow DOM roots need to be initialized in JavaScript (though Declarative Shadow DOM should address this in the future.) Further, styling encapsulation doesn’t work quite like you think it does, and this can cause some headaches. I believe the Shadow DOM holds promise, but for many use cases, it can end up being more trouble than it’s worth.

    Fortunately, a compelling solution for dealing with scoped and one off styles exists in the form of HTML custom elements, which are part of the web components spec along with Shadow DOM and HTML templates. I may be biased, but I think the best way to work with custom elements right now is with Enhance (though to be fair, I got a sneak peak at Enhance before joining Begin in 2022, and was just as enthusiastic at that time).

    Using Enhance to author custom elements in the form of Single File Components (SFCs) has a number of huge benefits:

    1. Custom elements are expanded on the server, providing great performance and an excellent baseline for progressive enhancement on the client.

    2. Locally scoped, one off styles can be authored simply by including a </code> block in your SFC. When your component is expanded on the server, these style blocks will be hoisted into the document head, with all of that style block’s selectors scoped to your custom element. This allows for one off styles to be encapsulated and scoped to the component they’re authored in, without needing to touch the Shadow DOM. Scoped styles written within an SFC are also a great place to leverage strategies like <a href="https://css-tricks.com/are-we-in-a-new-era-of-web-design-what-do-we-call-it/">intrinsic design</a>, which can happily coexist alongside a global, atomic class system.</p></li> <li><p>If you don’t need to write client side behavior, <strong>you never have to interface with JavaScript classes or the <a href="https://developer.mozilla.org/en-US/docs/Web/API/CustomElementRegistry">Custom Elements Registry</a></strong>. This is particularly handy for engineers (or designers) who might excel at HTML and CSS but lack experience in JavaScript. Although SFCs are authored as JavaScript functions, the bulk of the authored code is written in HTML and CSS, as seen below:<br> </p></li> </ol> <div class="highlight js-code-highlight"> <pre class="highlight javascript"><code><span class="c1">// my-button.mjs</span> <span class="k">export</span> <span class="k">default</span> <span class="kd">function</span> <span class="nx">MyButton</span><span class="p">({</span> <span class="nx">html</span> <span class="p">})</span> <span class="p">{</span> <span class="k">return</span> <span class="nx">html</span><span class="s2">` <style> /* One off styles applied only to button elements rendered by MyButton. */ /* Any button outside this component will not be affected. */ button { appearance: none; box-shadow: 0 2px 4px rgba(0,0,0,0.1); } ` } // index.html <my-button>Click Me!</my-button>

  • v8.0.2 is live!
    5 projects | /r/nuken | 23 Aug 2022
    Added support for Basscss
  • Ask HN: What's is your go to toolset for simple front end development?
    46 projects | news.ycombinator.com | 7 Jul 2022
    Ignore any recommendation of React, TypeScript, Vite, or Tailwind. Here are some recommendations that don't require NPM/Node.

    Pick a "classless" CSS library from a site like CSSBed[1]. These are kind of like Bootstrap, except you don't need to write any CSS or apply any CSS classes in your HTML for them to work. No tooling necessary; just include a tag in your HTML document. If you'd like to try something similar to this "Tailwind" hotness everyone keeps talking about, try Basscss[2]. Again, no tooling, just need a tag.

    Once you start needing to add interactivity to your site, htmx[3] is nice and decently simple. If you really want something React-like, Mithril.js[4] is very similar but much simpler.

    [1] https://www.cssbed.com/

    [2] https://basscss.com/

    [3] https://htmx.org/

    [4] https://mithril.js.org/

  • 18 Alternatives to Using Tailwind CSS: Do You Really Need It?
    14 projects | dev.to | 8 May 2021
    ✨ Tachyons 💥 Shed.css 🌟 Basscss ☄️ Expressive CSS
  • An introduction to Tailwind CSS and utility classes
    3 projects | dev.to | 7 Apr 2021
  • CSS Deep
    2090 projects | dev.to | 26 Feb 2021
    basscss/basscss - Low-level CSS Toolkit

Tailwind CSS

Posts with mentions or reviews of Tailwind CSS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-12.
  • ChatCrafters - Chat with AI powered personas
    3 projects | dev.to | 12 Apr 2024
    This app was built with Svelte Kit, Tailwind CSS, and many other technologies. For a full rundown, please visit the GitHub repository
  • Mojo CSS vs. Tailwind: Choosing the best CSS framework
    3 projects | dev.to | 9 Apr 2024
    Unlike Tailwind, which has over 77,000 stars on GitHub, Mojo CSS has about 200 stars on GitHub. But the Mojo CSS documentation is fairly good and you can find most of the information you’ll need there.
  • Collab Lab #66 Recap
    7 projects | dev.to | 7 Apr 2024
    JavaScript React Flowbite Tailwind Firebase - Auth, Database, and Hosting Vite
  • Show HN: Brutalisthackernews.com – A HN reader inspired by brutalist web design
    2 projects | news.ycombinator.com | 6 Apr 2024
    - Performance is a feature.

    Another common interpretation of brutalism is aesthetic, reacting to overly complicated user interfaces by creating simpler, more direct ones. Tailwind CSS (https://tailwindcss.com), one of today's most popular CSS libraries, promotes this approach in its component examples. There's also a neat library I've seen recently called "Neobrutalism Components" for React that I like (https://neobrutalism-components.vercel.app), providing components with a similar look and feel to Gumroad. This might more accurately be called 'Neo-Brutalism,' as noted in the comments.

    A more engineering-centric interpretation of Brutalism focuses on form, structure, and efficiency, drawing significantly from brutalist architecture principles. Apart from the user interface itself, most mobile, desktop, and web applications are extremely bloated and often perform worse than sites from 10 years ago did. While one HTML file might be "less brutalist" than the original HN site, it is substantially more brutalist than any HN mobile app in existence, and offers nearly identical functionality.

    A broader interpretation of brutalism, which could be termed 'Meta-Brutalism,' is embodied in the overall experience on this site through UX flows. Yes, in the strictest sense, the original HN site is more Brutalist in many ways, but it only shows 30 articles at a time and does not function as a PWA. For this site, the experience of reading 10 stories is arguably less brutalist, but for quickly browsing through several pages and skimming articles (which is how I read HN) it is a lot faster, and in my opinion, more Brutalist.

    My primary inspiration was addressing software and tool bloat in UIs rather than strictly adhering to every principle set forth by David Bryant Copeland. I don't find it convincing that this site "isn't brutalist" compared to really any other experience apart from the Main HN site, and I would argue the overall experience is more brutalist in its performance and scrolling behavior.

    As a side note: I generally don't like Brutalist architecture that much although I believe it is unfairly maligned. I visited the Salk Institute once and enjoyed it though (https://www.archdaily.com/61288/ad-classics-salk-institute-l...).

  • Ask HN: Who is hiring? (April 2024)
    10 projects | news.ycombinator.com | 1 Apr 2024
    - Staff Software Engineer ($275k/yr): https://tailwindcss.com/careers/staff-software-engineer

    We're small, independent, and profitable, with a team of just 6 people doing millions in revenue, and growing sustainably every year. You'd work directly with the founders on open-source software used by millions of people.

    If you like the idea of working on a small team that cares about craft and isn't trying to achieve VC scale, I think this is a pretty awesome place to do your best work.

  • Deploy a Golang serverless function for a demo form with htmx
    3 projects | dev.to | 30 Mar 2024
    Instead of Booststrap, I used Tailwind CSS as the CSS library.
  • Shared Tailwind Setup For Micro Frontend Application with Nx Workspace
    6 projects | dev.to | 29 Mar 2024
    Tailwind CSS: A utility-first CSS framework for rapidly building custom designs.
  • Building a Dynamic Job Board with Issues Github, Next.js, Tailwind CSS and MobX-State-Tree
    6 projects | dev.to | 28 Mar 2024
    Basic knowledge of Tailwind CSS and MobX-State-Tree
  • CSS Styling (Next.js)
    1 project | dev.to | 28 Mar 2024
    Tailwind is a CSS framework that speeds up the development process by allowing you to quickly write utility classes directly in your TSX markup.
  • Open-source timepicker components for Tailwind CSS
    2 projects | dev.to | 27 Mar 2024
    Tailwind CSS

What are some alternatives?

When comparing basscss and Tailwind CSS you can also consider the following projects:

tachyons - Functional css for humans

flowbite - Open-source UI component library and front-end development framework based on Tailwind CSS

turretcss - Turret is a styles and browser behaviour normalisation framework for rapid development of responsive and accessible websites.

antd - An enterprise-class UI design language and React UI library

pnotify - Beautiful JavaScript notifications with Web Notifications support.

unocss - The instant on-demand atomic CSS engine.

Picnic CSS - :handbag: A beautiful CSS library to kickstart your projects

windicss - Next generation utility-first CSS framework.

csjs - :sparkles: Modular, scoped CSS with ES6

emotion - 👩‍🎤 CSS-in-JS library designed for high performance style composition

Less - Leaner CSS, in your browser or Ruby (via less.js).

Material UI - Ready-to-use foundational React components, free forever. It includes Material UI, which implements Google's Material Design.