basis_universal VS KTX-Software

Compare basis_universal vs KTX-Software and see what are their differences.

basis_universal

Basis Universal GPU Texture Codec (by BinomialLLC)

KTX-Software

KTX (Khronos Texture) Library and Tools (by KhronosGroup)
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basis_universal KTX-Software
15 3
2,550 777
1.1% 4.8%
4.7 8.6
about 2 months ago 7 days ago
C++ C++
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

basis_universal

Posts with mentions or reviews of basis_universal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-03.

KTX-Software

Posts with mentions or reviews of KTX-Software. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-24.
  • Texture Compression Tool
    2 projects | /r/threejs | 24 Nov 2021
    Hi, I'm using a pipeline consisting of basisu and libktx for processing uncompressed images. The REST API server itself runs on Spring Boot and communicates to an image processing server via an Apache ActiveMQ Artemis message queue.
  • Is there an equivalent of SOIL2 for Vulkan
    2 projects | /r/vulkan | 19 Aug 2021
    Take a look at the KTX GPU image format: https://github.com/KhronosGroup/KTX-Software

What are some alternatives?

When comparing basis_universal and KTX-Software you can also consider the following projects:

zig-gamedev - Main monorepo for @zig-gamedev libs and example applications

dds-ktx - Single header "no-allocation" KTX/DDS file reader

gust_tools - A set of utilities for dealing with Gust (Koei Tecmo) PC games files

crunch - Advanced DXTc texture compression and transcoding library

VK-GL-CTS - Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

bimg - Image library.

qoi2-bikeshed - "Quite OK Image" version 2 discussions

stb - stb single-file public domain libraries for C/C++

acl - Animation Compression Library

vulkan_renderer - A toy renderer written in C using Vulkan to perform real-time ray tracing research.

tacentview - An image and texture viewer for tga, png, apng, exr, dds, pvr, ktx, ktx2, astc, pkm, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for game devs as it displays information like the presence of an alpha channel and querying specific pixels for their colour.

qoi - The “Quite OK Image Format” for fast, lossless image compression