baryon VS gpuweb

Compare baryon vs gpuweb and see what are their differences.

gpuweb

Where the GPU for the Web work happens! (by gpuweb)
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baryon gpuweb
3 56
87 4,565
- 1.4%
0.0 9.0
about 2 years ago 6 days ago
Rust Bikeshed
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

baryon

Posts with mentions or reviews of baryon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-18.
  • Render Pipelines in wgpu and Rust
    5 projects | dev.to | 18 Nov 2022
    Before I set off on the journey of refactoring, I looked for other wgpu projects to see how they structured their app architecture. I found 2 great examples that I primarily referenced - both with “b” names funnily enough: baryon and bevy.
  • Primitive Geometry in wgpu and Rust
    6 projects | dev.to | 14 Oct 2022
    Before I dove too deep into the process, I was curious how other libraries handled their primitive geometry in Rust. I looked into Bevy and Baryon, the former being a well established (and huge) game engine and the latter being a smaller, easier to digest library.
  • Is WGSL a good choice?
    9 projects | /r/rust_gamedev | 25 Sep 2021
    P.S. I'm fully using WGSL in vange-rs and baryon

gpuweb

Posts with mentions or reviews of gpuweb. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-22.

What are some alternatives?

When comparing baryon and gpuweb you can also consider the following projects:

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

wgsl.vim - WGSL syntax highlight for vim

vscode-wgsl - VsCode Syntax highlight for WGSL files

pyodide - Pyodide is a Python distribution for the browser and Node.js based on WebAssembly

learn-wgpu - Guide for using gfx-rs's wgpu library.

noclip.website - A digital museum of video game levels

gpgpu-rs - Simple experimental async GPGPU framework for Rust

BestBuy-GPU-Bot - BestBuy Bot is an Add to cart and Auto Checkout Bot. This auto buying bot can search the item repeatedly on the ITEM page using one keyword. Once the desired item is available it can add to cart and checkout very fast. This auto purchasing BestBuy Bot can work on Firefox Browser so it can run in all Operating Systems. It can run for multiple items simultaneously.

naga - Universal shader translation in Rust

wgpu-rs - Rust bindings to wgpu native library

vange-rs - Rusty Vangers clone

WASI - WebAssembly System Interface