barcodes-code128
sdl2
Our great sponsors
barcodes-code128 | sdl2 | |
---|---|---|
0 | 2 | |
4 | 326 | |
- | 3.1% | |
0.0 | 5.7 | |
over 6 years ago | about 1 month ago | |
Haskell | Haskell | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
barcodes-code128
We haven't tracked posts mentioning barcodes-code128 yet.
Tracking mentions began in Dec 2020.
sdl2
-
Using Switch joy cons in glossy apecs game
Hmm you'd probably need to dig into the source to figure out what's going on. The SDL2 GameController API (bindings) works with joy cons, as an alternative.
What are some alternatives?
sdl2-cairo - Haskell library providing functions to use Cairo to draw on SDL textures and containing a Processing-style convenience drawing API.
Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)
webkit - Haskell interface to WebKitGTK+
vinyl-gl - Utilities for working with OpenGL's GLSL shading language and vinyl records.
sdl2-image - Haskell bindings to SDL2_image.
assimp - Haskell FFI bindings for Assimp
sdl2-mixer - Haskell bindings to SDL2_mixer.
plot-light - A lightweight plotting library, exporting to SVG
imagemagick - haskell imagemagick bindings
nanovg - NanoVG Haskell bindings
freetype-simple - single line text rendering in opengles
prizm - Convert colors to different color spaces, interpolate colors, and transform colors