Rough (Swift)
ProcessingKit
Our great sponsors
Rough (Swift) | ProcessingKit | |
---|---|---|
- | - | |
98 | 333 | |
- | - | |
0.0 | 0.0 | |
about 6 years ago | about 5 years ago | |
Swift | Swift | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Rough (Swift)
We haven't tracked posts mentioning Rough (Swift) yet.
Tracking mentions began in Dec 2020.
ProcessingKit
We haven't tracked posts mentioning ProcessingKit yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
SVGKit - Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)
fancyGradient - Powerful animated gradientView in swift 🌈
InkKit - Drawing and Geometry made easy on iOS - now in Swift 3.0
YYAsyncLayer - iOS utility classes for asynchronous rendering and display.
NXDrawKit - NXDrawKit is a simple and easy but useful drawing kit for iPhone
HxSTLParser - Basic STL loader for SceneKit
MPWDrawingContext - An Objective-C wrapper for CoreGraphics CGContext
Graphicz - Light-weight, operator-overloading-free complements to CoreGraphics!
PKCoreTechniques - The code for my CoreGraphics+CoreAnimation talk, held during the 2012 iOS Game Design Seminar at the Technical University Munich.
SwiftSVG - A simple, performant, and lightweight SVG parser