Azul3D
zig-wasm-test
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Azul3D | zig-wasm-test | |
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2 | 2 | |
598 | 49 | |
0.2% | - | |
0.0 | 5.0 | |
over 2 years ago | 5 months ago | |
C | Zig | |
GNU General Public License v3.0 or later | - |
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Azul3D
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I wrote a simple Go->C++ compiler to use for gameplay programming. Here's a demo of its use for my game project (along with an editor tool). I show the generated C++ in the end of the video. Compiler source code is ~1500 lines, link in video description. Will do a deeper public release soon!
Interesting work Nikki, I've definitely considered going down this path once or twice with Azul3D in years past, cool to see you've gone much further with it than I ever did.
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Mach Engine: The future of graphics (with Zig)
Having a nice API to programmatically work with audio, though, I think is also super important. One thing I did right with a (now-defunct) engine I worked on a long time ago, Azul3D, was put together an truly nice audio library for working with samples in various formats akin to Go's image standard library (if you've ever used that, you'll know why having a common interface to manipulation is super nice.)
zig-wasm-test
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Zig and WASM
Wow, this just straight rips off my (not very great) example I've been maintaining for a while:
https://github.com/meheleventyone/zig-wasm-test
Thanks for the credit yurivish! :(
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Will Zig interop with JavaScript/Web at all?
Here’s a ridiculously over simple example of doing just this: https://github.com/meheleventyone/zig-wasm-test
What are some alternatives?
g3n - Go 3D Game Engine (http://g3n.rocks)
go2cpp - A converter from Go to C++
go-collada - Go package for working with the Collada file format.
book - The Rust and WebAssembly Book
Ebiten - Ebitengine - A dead simple 2D game engine for Go
coc.nvim - Nodejs extension host for vim & neovim, load extensions like VSCode and host language servers.
engo - Engo is an open-source 2D game engine written in Go.
Dodgeballz - A mini game using Zig, WASM and JS
GarageEngine - Game engine written in Go (golang).
minimal-zig-wasm-canvas - A minimal example showing how HTML5's canvas, wasm memory and zig can interact.
go-sdl2 - SDL2 binding for Go
liwords - A site that allows people to play a crossword board game against each other