Azul3D VS go-astar

Compare Azul3D vs go-astar and see what are their differences.

Azul3D

Azul3D - A 3D game engine written in Go! (by azul3d)

go-astar

Go implementation of the A* search algorithm (by beefsack)
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Azul3D go-astar
2 1
597 574
0.0% -
0.0 0.0
over 2 years ago about 2 years ago
C Go
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Azul3D

Posts with mentions or reviews of Azul3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-25.

go-astar

Posts with mentions or reviews of go-astar. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-14.
  • -🎄- 2021 Day 15 Solutions -🎄-
    127 projects | /r/adventofcode | 14 Dec 2021
    https://github.com/beefsack/go-astar did all the heavy lifting today, first path-finding problem this year! I already had utilities that map the input to a 2d grid of rune so bolting on A* on top of that was fairly trivial.

What are some alternatives?

When comparing Azul3D and go-astar you can also consider the following projects:

g3n - Go 3D Game Engine (http://g3n.rocks)

goxit

go-collada - Go package for working with the Collada file format.

GCXO

Ebiten - Ebitengine - A dead simple 2D game engine for Go

engo - Engo is an open-source 2D game engine written in Go.

go-sdl2 - SDL2 binding for Go

GarageEngine - Game engine written in Go (golang).

go3d - A performance oriented 2D/3D math package for Go

Oak - A pure Go game engine

resolv - A Simple 2D Golang collision detection and resolution library for games